pub struct Handle { /* private fields */ }
Expand description

A reference to a reactor.

A Handle is used for associating I/O objects with an event loop explicitly. Typically though you won’t end up using a Handle that often and will instead use the default reactor for the execution context.

By default, most components bind lazily to reactors. To get this behavior when manually passing a Handle, use default().

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns a “default” handle, i.e., a handle that lazily binds to a reactor.

Unblock a thread that is blocked by the associated Park handle. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Should always be Self

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

Get the TypeId of this object.