Expand description
WebRTC Direct client for the browser (WASM).
Connects to a [webrtc-direct-server] using the server’s socket address
and DTLS fingerprint, no signaling server required.
§Usage
ⓘ
use webrtc_direct_client::{WebRtcClient, FramedClient, Fingerprint};
use std::net::SocketAddr;
let addr: SocketAddr = ([127, 0, 0, 1], 3478).into();
let fp = Fingerprint::from_hex(hex_string);
let raw = WebRtcClient::connect(addr, fp).await.unwrap();
let client = FramedClient::new(raw);
client.send(b"hello").unwrap();
let response = client.recv().await.unwrap();WebRtcClient gives raw DataChannel access. FramedClient wraps it
with length-prefixed LZ4-compressed framing, matching the server’s
[FramedReader]/[FramedWriter].
Re-exports§
pub use client::WebRtcClient;pub use error::WebRtcError;pub use framed::FramedClient;