[]Struct webrender::ShaderPrecacheFlags

pub struct ShaderPrecacheFlags { /* fields omitted */ }

Flags that control how shaders are pre-cached, if at all.

Methods

impl ShaderPrecacheFlags

pub const EMPTY: ShaderPrecacheFlags

Needed for const initialization

pub const ASYNC_COMPILE: ShaderPrecacheFlags

Only start async compile

pub const FULL_COMPILE: ShaderPrecacheFlags

Do a full compile/link during startup

pub const fn empty() -> ShaderPrecacheFlags

Returns an empty set of flags

pub const fn all() -> ShaderPrecacheFlags

Returns the set containing all flags.

pub const fn bits(&self) -> u32

Returns the raw value of the flags currently stored.

pub fn from_bits(bits: u32) -> Option<ShaderPrecacheFlags>

Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.

pub const fn from_bits_truncate(bits: u32) -> ShaderPrecacheFlags

Convert from underlying bit representation, dropping any bits that do not correspond to flags.

pub const unsafe fn from_bits_unchecked(bits: u32) -> ShaderPrecacheFlags

Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).

pub const fn is_empty(&self) -> bool

Returns true if no flags are currently stored.

pub const fn is_all(&self) -> bool

Returns true if all flags are currently set.

pub const fn intersects(&self, other: ShaderPrecacheFlags) -> bool

Returns true if there are flags common to both self and other.

pub const fn contains(&self, other: ShaderPrecacheFlags) -> bool

Returns true all of the flags in other are contained within self.

pub fn insert(&mut self, other: ShaderPrecacheFlags)

Inserts the specified flags in-place.

pub fn remove(&mut self, other: ShaderPrecacheFlags)

Removes the specified flags in-place.

pub fn toggle(&mut self, other: ShaderPrecacheFlags)

Toggles the specified flags in-place.

pub fn set(&mut self, other: ShaderPrecacheFlags, value: bool)

Inserts or removes the specified flags depending on the passed value.

Trait Implementations

impl Binary for ShaderPrecacheFlags

impl BitAnd<ShaderPrecacheFlags> for ShaderPrecacheFlags

type Output = ShaderPrecacheFlags

The resulting type after applying the & operator.

fn bitand(self, other: ShaderPrecacheFlags) -> ShaderPrecacheFlags

Returns the intersection between the two sets of flags.

impl BitAndAssign<ShaderPrecacheFlags> for ShaderPrecacheFlags

fn bitand_assign(&mut self, other: ShaderPrecacheFlags)

Disables all flags disabled in the set.

impl BitOr<ShaderPrecacheFlags> for ShaderPrecacheFlags

type Output = ShaderPrecacheFlags

The resulting type after applying the | operator.

fn bitor(self, other: ShaderPrecacheFlags) -> ShaderPrecacheFlags

Returns the union of the two sets of flags.

impl BitOrAssign<ShaderPrecacheFlags> for ShaderPrecacheFlags

fn bitor_assign(&mut self, other: ShaderPrecacheFlags)

Adds the set of flags.

impl BitXor<ShaderPrecacheFlags> for ShaderPrecacheFlags

type Output = ShaderPrecacheFlags

The resulting type after applying the ^ operator.

fn bitxor(self, other: ShaderPrecacheFlags) -> ShaderPrecacheFlags

Returns the left flags, but with all the right flags toggled.

impl BitXorAssign<ShaderPrecacheFlags> for ShaderPrecacheFlags

fn bitxor_assign(&mut self, other: ShaderPrecacheFlags)

Toggles the set of flags.

impl Clone for ShaderPrecacheFlags

impl Copy for ShaderPrecacheFlags

impl Debug for ShaderPrecacheFlags

impl Default for ShaderPrecacheFlags[src]

impl Eq for ShaderPrecacheFlags

impl Extend<ShaderPrecacheFlags> for ShaderPrecacheFlags

impl FromIterator<ShaderPrecacheFlags> for ShaderPrecacheFlags

impl Hash for ShaderPrecacheFlags

impl LowerHex for ShaderPrecacheFlags

impl Not for ShaderPrecacheFlags

type Output = ShaderPrecacheFlags

The resulting type after applying the ! operator.

fn not(self) -> ShaderPrecacheFlags

Returns the complement of this set of flags.

impl Octal for ShaderPrecacheFlags

impl Ord for ShaderPrecacheFlags

impl PartialEq<ShaderPrecacheFlags> for ShaderPrecacheFlags

impl PartialOrd<ShaderPrecacheFlags> for ShaderPrecacheFlags

impl StructuralEq for ShaderPrecacheFlags

impl StructuralPartialEq for ShaderPrecacheFlags

impl Sub<ShaderPrecacheFlags> for ShaderPrecacheFlags

type Output = ShaderPrecacheFlags

The resulting type after applying the - operator.

fn sub(self, other: ShaderPrecacheFlags) -> ShaderPrecacheFlags

Returns the set difference of the two sets of flags.

impl SubAssign<ShaderPrecacheFlags> for ShaderPrecacheFlags

fn sub_assign(&mut self, other: ShaderPrecacheFlags)

Disables all flags enabled in the set.

impl UpperHex for ShaderPrecacheFlags

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

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