[−]Struct webrender::ShaderPrecacheFlags
Flags that control how shaders are pre-cached, if at all.
Methods
impl ShaderPrecacheFlags
pub const EMPTY: ShaderPrecacheFlags
Needed for const initialization
pub const ASYNC_COMPILE: ShaderPrecacheFlags
Only start async compile
pub const FULL_COMPILE: ShaderPrecacheFlags
Do a full compile/link during startup
pub const fn empty() -> ShaderPrecacheFlags
Returns an empty set of flags
pub const fn all() -> ShaderPrecacheFlags
Returns the set containing all flags.
pub const fn bits(&self) -> u32
Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u32) -> Option<ShaderPrecacheFlags>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub const fn from_bits_truncate(bits: u32) -> ShaderPrecacheFlags
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub const unsafe fn from_bits_unchecked(bits: u32) -> ShaderPrecacheFlags
Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
pub const fn is_empty(&self) -> bool
Returns true
if no flags are currently stored.
pub const fn is_all(&self) -> bool
Returns true
if all flags are currently set.
pub const fn intersects(&self, other: ShaderPrecacheFlags) -> bool
Returns true
if there are flags common to both self
and other
.
pub const fn contains(&self, other: ShaderPrecacheFlags) -> bool
Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: ShaderPrecacheFlags)
Inserts the specified flags in-place.
pub fn remove(&mut self, other: ShaderPrecacheFlags)
Removes the specified flags in-place.
pub fn toggle(&mut self, other: ShaderPrecacheFlags)
Toggles the specified flags in-place.
pub fn set(&mut self, other: ShaderPrecacheFlags, value: bool)
Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl Binary for ShaderPrecacheFlags
impl BitAnd<ShaderPrecacheFlags> for ShaderPrecacheFlags
type Output = ShaderPrecacheFlags
The resulting type after applying the &
operator.
fn bitand(self, other: ShaderPrecacheFlags) -> ShaderPrecacheFlags
Returns the intersection between the two sets of flags.
impl BitAndAssign<ShaderPrecacheFlags> for ShaderPrecacheFlags
fn bitand_assign(&mut self, other: ShaderPrecacheFlags)
Disables all flags disabled in the set.
impl BitOr<ShaderPrecacheFlags> for ShaderPrecacheFlags
type Output = ShaderPrecacheFlags
The resulting type after applying the |
operator.
fn bitor(self, other: ShaderPrecacheFlags) -> ShaderPrecacheFlags
Returns the union of the two sets of flags.
impl BitOrAssign<ShaderPrecacheFlags> for ShaderPrecacheFlags
fn bitor_assign(&mut self, other: ShaderPrecacheFlags)
Adds the set of flags.
impl BitXor<ShaderPrecacheFlags> for ShaderPrecacheFlags
type Output = ShaderPrecacheFlags
The resulting type after applying the ^
operator.
fn bitxor(self, other: ShaderPrecacheFlags) -> ShaderPrecacheFlags
Returns the left flags, but with all the right flags toggled.
impl BitXorAssign<ShaderPrecacheFlags> for ShaderPrecacheFlags
fn bitxor_assign(&mut self, other: ShaderPrecacheFlags)
Toggles the set of flags.
impl Clone for ShaderPrecacheFlags
fn clone(&self) -> ShaderPrecacheFlags
fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for ShaderPrecacheFlags
impl Debug for ShaderPrecacheFlags
impl Default for ShaderPrecacheFlags
[src]
fn default() -> ShaderPrecacheFlags
[src]
impl Eq for ShaderPrecacheFlags
impl Extend<ShaderPrecacheFlags> for ShaderPrecacheFlags
fn extend<T: IntoIterator<Item = ShaderPrecacheFlags>>(&mut self, iterator: T)
impl FromIterator<ShaderPrecacheFlags> for ShaderPrecacheFlags
fn from_iter<T: IntoIterator<Item = ShaderPrecacheFlags>>(
iterator: T
) -> ShaderPrecacheFlags
iterator: T
) -> ShaderPrecacheFlags
impl Hash for ShaderPrecacheFlags
fn hash<__H: Hasher>(&self, state: &mut __H)
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
impl LowerHex for ShaderPrecacheFlags
impl Not for ShaderPrecacheFlags
type Output = ShaderPrecacheFlags
The resulting type after applying the !
operator.
fn not(self) -> ShaderPrecacheFlags
Returns the complement of this set of flags.
impl Octal for ShaderPrecacheFlags
impl Ord for ShaderPrecacheFlags
fn cmp(&self, other: &ShaderPrecacheFlags) -> Ordering
fn max(self, other: Self) -> Self
1.21.0[src]
fn min(self, other: Self) -> Self
1.21.0[src]
fn clamp(self, min: Self, max: Self) -> Self
[src]
impl PartialEq<ShaderPrecacheFlags> for ShaderPrecacheFlags
fn eq(&self, other: &ShaderPrecacheFlags) -> bool
fn ne(&self, other: &ShaderPrecacheFlags) -> bool
impl PartialOrd<ShaderPrecacheFlags> for ShaderPrecacheFlags
fn partial_cmp(&self, other: &ShaderPrecacheFlags) -> Option<Ordering>
fn lt(&self, other: &ShaderPrecacheFlags) -> bool
fn le(&self, other: &ShaderPrecacheFlags) -> bool
fn gt(&self, other: &ShaderPrecacheFlags) -> bool
fn ge(&self, other: &ShaderPrecacheFlags) -> bool
impl StructuralEq for ShaderPrecacheFlags
impl StructuralPartialEq for ShaderPrecacheFlags
impl Sub<ShaderPrecacheFlags> for ShaderPrecacheFlags
type Output = ShaderPrecacheFlags
The resulting type after applying the -
operator.
fn sub(self, other: ShaderPrecacheFlags) -> ShaderPrecacheFlags
Returns the set difference of the two sets of flags.
impl SubAssign<ShaderPrecacheFlags> for ShaderPrecacheFlags
fn sub_assign(&mut self, other: ShaderPrecacheFlags)
Disables all flags enabled in the set.
impl UpperHex for ShaderPrecacheFlags
Auto Trait Implementations
impl RefUnwindSafe for ShaderPrecacheFlags
impl Send for ShaderPrecacheFlags
impl Sync for ShaderPrecacheFlags
impl Unpin for ShaderPrecacheFlags
impl UnwindSafe for ShaderPrecacheFlags
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
[src]
fn clone_into(&self, target: &mut T)
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,