use fred::{
prelude::*,
types::{PerformanceConfig, RedisConfig},
};
use std::sync::OnceLock;
use tracing::{debug, info};
static REDISPOOL: OnceLock<RedisPool> = OnceLock::<RedisPool>::new();
pub fn init_redis_pool(
redis_host: String,
redis_port: u16,
redis_pass: String,
) -> &'static RedisPool {
REDISPOOL.get_or_init(|| {
let redis_config = RedisConfig {
server: ServerConfig::new_centralized(&redis_host, redis_port),
password: Some(redis_pass),
..Default::default()
};
let performance = PerformanceConfig {
default_command_timeout: std::time::Duration::from_millis(1000 * 3),
..Default::default()
};
let policy = ReconnectPolicy::new_linear(5, 1000 * 5, 100);
let connection_config = ConnectionConfig::default();
debug!("redis config: {:?}.", &redis_config);
let redis_pool = RedisPool::new(
redis_config,
Some(performance),
Some(connection_config),
Some(policy),
5,
)
.unwrap();
let _join_handler = redis_pool.connect();
futures::executor::block_on(async {
redis_pool.wait_for_connect().await.unwrap();
});
info!("connect to redis successfully");
redis_pool
})
}
pub fn get_redis_pool() -> &'static RedisPool {
REDISPOOL.get().unwrap()
}