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WebGLProgram and WebGLShader and methods
Structsยง
- WebGL
Active Info - WebGLRS
Program - The
WebGLRSProgram
is part of the WebGL API and is a combination of two compiled WebGLShaders consisting of a vertex shader and a fragment shader (both written in GLSL). These are then linked into a usable program. - WebGLRS
Shader - The
WebGLRSShader
is part of the WebGL API and can either be a vertex or a fragment shader. AWebGLRSProgram
requires both types of shaders.