Trait webgl_rs::data_view::Image

source ·
pub trait Image {
    fn tex_image_2d(
        &self,
        context: &WebGL2RenderingContext,
        target: TextureBindPoint,
        level: u32,
        internalformat: PixelCopyFormat,
        width: u32,
        height: u32,
        format: PixelCopyFormat,
        pixel_type: PixelType
    ) -> Result<(), JsValue>; fn tex_sub_image_2d(
        &self,
        context: &WebGL2RenderingContext,
        target: TextureBindPoint,
        level: u32,
        xoffset: u32,
        yoffset: u32,
        width: u32,
        height: u32,
        format: PixelCopyFormat,
        pixel_type: PixelType
    ) -> Result<(), JsValue>; fn read_pixels(
        &mut self,
        context: &WebGL2RenderingContext,
        x: u32,
        y: u32,
        width: u32,
        height: u32,
        format: PixelReadFormat,
        pixel_type: PixelType
    ) -> Result<(), JsValue>; }

Required Methods§

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