pub struct WebGLRSFramebuffer<'ctx> { /* private fields */ }
Expand description

Collection of buffers to be used as a rendering destination

The WebGLFramebuffer interface is part of the WebGL API and represents a collection of buffers that serve as a rendering destination.

Implementations§

Binds this buffer to a given target

Arguments
  • target - specifying the binding point.

Returns true if this is a valid WebGLRSFramebuffer object

Deletes this WebGLRSFramebuffer object

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Gets the TypeId of self. Read more
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Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.