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#![no_std] use core::future::Future; use js::*; pub type Handle = f64; pub fn set_timeout( callback: impl FnMut() -> () + Send + 'static, milliseconds: impl Into<f64>, ) -> (Handle, JSFunction) { let cb = create_callback_0(callback); let handle = js!("function(handler,time){ window.setTimeout(this.createCallback(handler),time); }") .invoke_2(cb, milliseconds); (handle, cb.into()) } pub fn sleep(milliseconds: impl Into<f64>) -> impl Future { let (future, cb) = create_callback_future_0(); js!("function(handler,time){ window.setTimeout(this.createCallback(handler),time); }") .invoke_2(cb, milliseconds); future } pub fn set_interval( callback: impl FnMut() -> () + Send + 'static, milliseconds: impl Into<f64>, ) -> (Handle, JSFunction) { let cb = create_callback_0(callback); let handle = js!("function(handler,time){ window.setInterval(this.createCallback(handler),time); }") .invoke_2(cb, milliseconds); (handle, cb.into()) } pub fn request_animation_frame(callback: impl FnMut() -> () + Send + 'static) -> JSFunction { let cb = create_callback_0(callback); js!("function(handler){ window.requestAnimationFrame(this.createCallback(handler)); }") .invoke_1(cb); cb.into() } pub fn request_animation_loop(callback: impl FnMut(f64) -> () + Send + 'static) -> JSFunction { let cb = create_callback_1(callback); js!("function(cb){ cb = this.createCallback(cb); let time = Date.now(); function run(){ let new_time = Date.now(); let delta = new_time-time; time = new_time; window.requestAnimationFrame(run); cb(delta); } window.requestAnimationFrame(run); }") .invoke_1(cb); cb.into() } pub fn clear_timeout(handle: Handle) { js!("function(handle){ window.clearTimeout(handle); }") .invoke_1(handle); } pub fn clear_interval(handle: Handle) { js!("function(handle){ window.clearInterval(handle); }") .invoke_1(handle); }