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web_sys/features/
gen_WebglDebugShaders.rs

1#![allow(unused_imports)]
2#![allow(clippy::all)]
3use super::*;
4use wasm_bindgen::prelude::*;
5#[wasm_bindgen]
6extern "C" {
7    # [wasm_bindgen (is_type_of = | _ | false , extends = "::js_sys::Object" , js_name = "WEBGL_debug_shaders" , typescript_type = "WEBGL_debug_shaders")]
8    #[derive(Debug, Clone, PartialEq, Eq)]
9    #[doc = "The `WebglDebugShaders` class."]
10    #[doc = ""]
11    #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_debug_shaders)"]
12    #[doc = ""]
13    #[doc = "*This API requires the following crate features to be activated: `WebglDebugShaders`*"]
14    pub type WebglDebugShaders;
15    #[cfg(feature = "WebGlShader")]
16    #[wasm_bindgen(
17        method,
18        js_class = "WEBGL_debug_shaders",
19        js_name = "getTranslatedShaderSource"
20    )]
21    #[doc = "The `getTranslatedShaderSource()` method."]
22    #[doc = ""]
23    #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_debug_shaders/getTranslatedShaderSource)"]
24    #[doc = ""]
25    #[doc = "*This API requires the following crate features to be activated: `WebGlShader`, `WebglDebugShaders`*"]
26    pub fn get_translated_shader_source(
27        this: &WebglDebugShaders,
28        shader: &WebGlShader,
29    ) -> ::alloc::string::String;
30}