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web_sys/features/
gen_GpuFeatureName.rs

1#![allow(unused_imports)]
2#![allow(clippy::all)]
3use wasm_bindgen::prelude::*;
4#[cfg(web_sys_unstable_apis)]
5#[wasm_bindgen]
6#[doc = "The `GpuFeatureName` enum."]
7#[doc = ""]
8#[doc = "*This API requires the following crate features to be activated: `GpuFeatureName`*"]
9#[doc = ""]
10#[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"]
11#[doc = "[described in the `wasm-bindgen` guide](https://wasm-bindgen.github.io/wasm-bindgen/web-sys/unstable-apis.html)*"]
12#[derive(Debug, Clone, Copy, PartialEq, Eq)]
13pub enum GpuFeatureName {
14    CoreFeaturesAndLimits = "core-features-and-limits",
15    DepthClipControl = "depth-clip-control",
16    Depth32floatStencil8 = "depth32float-stencil8",
17    TextureCompressionBc = "texture-compression-bc",
18    TextureCompressionBcSliced3d = "texture-compression-bc-sliced-3d",
19    TextureCompressionEtc2 = "texture-compression-etc2",
20    TextureCompressionAstc = "texture-compression-astc",
21    TextureCompressionAstcSliced3d = "texture-compression-astc-sliced-3d",
22    TimestampQuery = "timestamp-query",
23    IndirectFirstInstance = "indirect-first-instance",
24    ShaderF16 = "shader-f16",
25    Rg11b10ufloatRenderable = "rg11b10ufloat-renderable",
26    Bgra8unormStorage = "bgra8unorm-storage",
27    Float32Filterable = "float32-filterable",
28    Float32Blendable = "float32-blendable",
29    ClipDistances = "clip-distances",
30    DualSourceBlending = "dual-source-blending",
31    Subgroups = "subgroups",
32    TextureFormatsTier1 = "texture-formats-tier1",
33    TextureFormatsTier2 = "texture-formats-tier2",
34    PrimitiveIndex = "primitive-index",
35    TextureComponentSwizzle = "texture-component-swizzle",
36}