[−][src]Struct web_sys::WebglCompressedTextureAstc
The WebglCompressedTextureAstc
class.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
Implementations
impl WebglCompressedTextureAstc
[src]
pub fn get_supported_profiles(&self) -> Option<Array>
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The getSupportedProfiles()
method.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
impl WebglCompressedTextureAstc
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pub const COMPRESSED_RGBA_ASTC_4X4_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_RGBA_ASTC_4x4_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_RGBA_ASTC_5X4_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_RGBA_ASTC_5x4_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_RGBA_ASTC_5X5_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_RGBA_ASTC_5x5_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_RGBA_ASTC_6X5_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_RGBA_ASTC_6x5_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_RGBA_ASTC_6X6_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_RGBA_ASTC_6x6_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_RGBA_ASTC_8X5_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_RGBA_ASTC_8x5_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_RGBA_ASTC_8X6_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_RGBA_ASTC_8x6_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_RGBA_ASTC_8X8_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_RGBA_ASTC_8x8_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_RGBA_ASTC_10X5_KHR: u32
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The WEBGL_compressed_texture_astc.COMPRESSED_RGBA_ASTC_10x5_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_RGBA_ASTC_10X6_KHR: u32
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The WEBGL_compressed_texture_astc.COMPRESSED_RGBA_ASTC_10x6_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_RGBA_ASTC_10X8_KHR: u32
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The WEBGL_compressed_texture_astc.COMPRESSED_RGBA_ASTC_10x8_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_RGBA_ASTC_10X10_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_RGBA_ASTC_10x10_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_RGBA_ASTC_12X10_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_RGBA_ASTC_12x10_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_RGBA_ASTC_12X12_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_RGBA_ASTC_12x12_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_SRGB8_ALPHA8_ASTC_4X4_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_SRGB8_ALPHA8_ASTC_5X4_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_SRGB8_ALPHA8_ASTC_5X5_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_SRGB8_ALPHA8_ASTC_6X5_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_SRGB8_ALPHA8_ASTC_6X6_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_SRGB8_ALPHA8_ASTC_8X5_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_SRGB8_ALPHA8_ASTC_8X6_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_SRGB8_ALPHA8_ASTC_8X8_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_SRGB8_ALPHA8_ASTC_10X5_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_SRGB8_ALPHA8_ASTC_10X6_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_SRGB8_ALPHA8_ASTC_10X8_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_SRGB8_ALPHA8_ASTC_10X10_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_SRGB8_ALPHA8_ASTC_12X10_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
pub const COMPRESSED_SRGB8_ALPHA8_ASTC_12X12_KHR: u32
[src]
The WEBGL_compressed_texture_astc.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR
const.
This API requires the following crate features to be activated: WebglCompressedTextureAstc
Methods from Deref<Target = Object>
pub fn constructor(&self) -> Function
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The constructor property returns a reference to the Object
constructor
function that created the instance object.
pub fn has_own_property(&self, property: &JsValue) -> bool
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The hasOwnProperty()
method returns a boolean indicating whether the
object has the specified property as its own property (as opposed to
inheriting it).
pub fn is_prototype_of(&self, value: &JsValue) -> bool
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The isPrototypeOf()
method checks if an object exists in another
object's prototype chain.
pub fn property_is_enumerable(&self, property: &JsValue) -> bool
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The propertyIsEnumerable()
method returns a Boolean indicating
whether the specified property is enumerable.
pub fn to_locale_string(&self) -> JsString
[src]
The toLocaleString()
method returns a string representing the object.
This method is meant to be overridden by derived objects for
locale-specific purposes.
pub fn to_string(&self) -> JsString
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The toString()
method returns a string representing the object.
pub fn value_of(&self) -> Object
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The valueOf()
method returns the primitive value of the
specified object.
Methods from Deref<Target = JsValue>
pub const NULL: JsValue
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pub const UNDEFINED: JsValue
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pub const TRUE: JsValue
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pub const FALSE: JsValue
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pub fn as_f64(&self) -> Option<f64>
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Returns the f64
value of this JS value if it's an instance of a
number.
If this JS value is not an instance of a number then this returns
None
.
pub fn is_string(&self) -> bool
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Tests whether this JS value is a JS string.
pub fn as_string(&self) -> Option<String>
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If this JS value is a string value, this function copies the JS string
value into wasm linear memory, encoded as UTF-8, and returns it as a
Rust String
.
To avoid the copying and re-encoding, consider the
JsString::try_from()
function from js-sys
instead.
If this JS value is not an instance of a string or if it's not valid
utf-8 then this returns None
.
UTF-16 vs UTF-8
JavaScript strings in general are encoded as UTF-16, but Rust strings
are encoded as UTF-8. This can cause the Rust string to look a bit
different than the JS string sometimes. For more details see the
documentation about the str
type which contains a few
caveats about the encodings.
pub fn as_bool(&self) -> Option<bool>
[src]
Returns the bool
value of this JS value if it's an instance of a
boolean.
If this JS value is not an instance of a boolean then this returns
None
.
pub fn is_null(&self) -> bool
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Tests whether this JS value is null
pub fn is_undefined(&self) -> bool
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Tests whether this JS value is undefined
pub fn is_symbol(&self) -> bool
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Tests whether the type of this JS value is symbol
pub fn is_object(&self) -> bool
[src]
Tests whether typeof self == "object" && self !== null
.
pub fn is_function(&self) -> bool
[src]
Tests whether the type of this JS value is function
.
pub fn is_truthy(&self) -> bool
[src]
Tests whether the value is "truthy".
pub fn is_falsy(&self) -> bool
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Tests whether the value is "falsy".
Trait Implementations
impl AsRef<JsValue> for WebglCompressedTextureAstc
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impl AsRef<Object> for WebglCompressedTextureAstc
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impl AsRef<WebglCompressedTextureAstc> for WebglCompressedTextureAstc
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fn as_ref(&self) -> &WebglCompressedTextureAstc
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impl Clone for WebglCompressedTextureAstc
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fn clone(&self) -> WebglCompressedTextureAstc
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Debug for WebglCompressedTextureAstc
[src]
impl Deref for WebglCompressedTextureAstc
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impl Eq for WebglCompressedTextureAstc
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impl From<JsValue> for WebglCompressedTextureAstc
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fn from(obj: JsValue) -> WebglCompressedTextureAstc
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impl From<WebglCompressedTextureAstc> for JsValue
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fn from(obj: WebglCompressedTextureAstc) -> JsValue
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impl From<WebglCompressedTextureAstc> for Object
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fn from(obj: WebglCompressedTextureAstc) -> Object
[src]
impl FromWasmAbi for WebglCompressedTextureAstc
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type Abi = <JsValue as FromWasmAbi>::Abi
The wasm ABI type that this converts from when coming back out from the ABI boundary. Read more
unsafe fn from_abi(js: Self::Abi) -> Self
[src]
impl IntoWasmAbi for WebglCompressedTextureAstc
[src]
type Abi = <JsValue as IntoWasmAbi>::Abi
The wasm ABI type that this converts into when crossing the ABI boundary. Read more
fn into_abi(self) -> Self::Abi
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impl<'a> IntoWasmAbi for &'a WebglCompressedTextureAstc
[src]
type Abi = <&'a JsValue as IntoWasmAbi>::Abi
The wasm ABI type that this converts into when crossing the ABI boundary. Read more
fn into_abi(self) -> Self::Abi
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impl JsCast for WebglCompressedTextureAstc
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fn instanceof(val: &JsValue) -> bool
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fn is_type_of(val: &JsValue) -> bool
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fn unchecked_from_js(val: JsValue) -> Self
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fn unchecked_from_js_ref(val: &JsValue) -> &Self
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pub fn has_type<T>(&self) -> bool where
T: JsCast,
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T: JsCast,
pub fn dyn_into<T>(self) -> Result<T, Self> where
T: JsCast,
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T: JsCast,
pub fn dyn_ref<T>(&self) -> Option<&T> where
T: JsCast,
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T: JsCast,
pub fn unchecked_into<T>(self) -> T where
T: JsCast,
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T: JsCast,
pub fn unchecked_ref<T>(&self) -> &T where
T: JsCast,
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T: JsCast,
pub fn is_instance_of<T>(&self) -> bool where
T: JsCast,
[src]
T: JsCast,
impl OptionFromWasmAbi for WebglCompressedTextureAstc
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impl OptionIntoWasmAbi for WebglCompressedTextureAstc
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impl<'a> OptionIntoWasmAbi for &'a WebglCompressedTextureAstc
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impl PartialEq<WebglCompressedTextureAstc> for WebglCompressedTextureAstc
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fn eq(&self, other: &WebglCompressedTextureAstc) -> bool
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fn ne(&self, other: &WebglCompressedTextureAstc) -> bool
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impl RefFromWasmAbi for WebglCompressedTextureAstc
[src]
type Abi = <JsValue as RefFromWasmAbi>::Abi
The wasm ABI type references to Self
are recovered from.
type Anchor = ManuallyDrop<WebglCompressedTextureAstc>
The type that holds the reference to Self
for the duration of the
invocation of the function that has an &Self
parameter. This is
required to ensure that the lifetimes don't persist beyond one function
call, and so that they remain anonymous. Read more
unsafe fn ref_from_abi(js: Self::Abi) -> Self::Anchor
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impl StructuralEq for WebglCompressedTextureAstc
[src]
impl StructuralPartialEq for WebglCompressedTextureAstc
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impl WasmDescribe for WebglCompressedTextureAstc
[src]
Auto Trait Implementations
impl RefUnwindSafe for WebglCompressedTextureAstc
[src]
impl !Send for WebglCompressedTextureAstc
[src]
impl !Sync for WebglCompressedTextureAstc
[src]
impl Unpin for WebglCompressedTextureAstc
[src]
impl UnwindSafe for WebglCompressedTextureAstc
[src]
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> ReturnWasmAbi for T where
T: IntoWasmAbi,
[src]
T: IntoWasmAbi,
type Abi = <T as IntoWasmAbi>::Abi
Same as IntoWasmAbi::Abi
pub fn return_abi(self) -> <T as ReturnWasmAbi>::Abi
[src]
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
[src]
pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,