// Copyright 2024 arongeo
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use crate::input_handler::mouse_state::MouseState;
/// Contains the input state for the current
/// frame.
pub struct FrameState {
/// Provides the keycodes the same way as
/// [MDN Web Docs' KeyboardEvent.code](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/code)
/// does
pub pressed_keys: Vec<String>,
/// Contains the state of the mouse in the current frame
pub mouse_state: MouseState,
}