1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510
//! User-defined audio nodes and processors
//!
//! See `examples/worklet.rs` or `examples/worklet_bitcrusher.rs` for an example implementation of
//! user defined nodes.
use crate::context::{AudioContextRegistration, AudioParamId, BaseAudioContext};
use crate::node::{AudioNode, ChannelConfig, ChannelConfigOptions};
use crate::param::{AudioParam, AudioParamDescriptor};
use crate::render::{AudioProcessor, AudioRenderQuantum, RenderScope};
use crate::MAX_CHANNELS;
use std::collections::HashMap;
use std::ops::{Deref, DerefMut};
/// Accessor for current [`AudioParam`] values
pub struct AudioParamValues<'a> {
values: crate::render::AudioParamValues<'a>,
map: &'a HashMap<String, AudioParamId>,
}
impl<'a> AudioParamValues<'a> {
/// Get the computed values for the given [`AudioParam`]
///
/// For k-rate params or if the (a-rate) parameter is constant for this block, it will provide
/// a slice of length 1. In other cases, i.e. a-rate param with scheduled automations it will
/// provide a slice of length equal to the render quantum size (default: 128)
#[allow(clippy::missing_panics_doc)]
pub fn get(&'a self, name: &str) -> impl Deref<Target = [f32]> + 'a {
let id = self.map.get(name).unwrap();
self.values.get(id)
}
}
/// Audio processing code that runs on the audio rendering thread.
pub trait AudioWorkletProcessor {
/// Constructor options for the audio processor
///
/// This holds any user-defined data that may be used to initialize custom
/// properties in an AudioWorkletProcessor instance that is associated with the
/// AudioWorkletNode.
type ProcessorOptions: Send;
/// Constructor of the [`AudioWorkletProcessor`] instance (to be executed in the render thread)
fn constructor(opts: Self::ProcessorOptions) -> Self;
/// List of [`AudioParam`]s for this audio processor
///
/// A default implementation is provided that supplies no parameters.
fn parameter_descriptors() -> Vec<AudioParamDescriptor>
where
Self: Sized,
{
vec![] // empty by default
}
/// Audio processing function
///
/// # Arguments
///
/// - inputs: readonly array of input buffers
/// - outputs: array of output buffers
/// - params: available [`AudioParam`] values for this processor
/// - scope: AudioWorkletGlobalScope object with current frame, timestamp, sample rate
///
/// # Return value
///
/// The return value (bool) of this callback controls the lifetime of the processor.
///
/// - return `false` when the node only transforms their inputs, and as such can be removed when
/// the inputs are disconnected (e.g. GainNode)
/// - return `true` for some time when the node still outputs after the inputs are disconnected
/// (e.g. DelayNode)
/// - return `true` as long as this node is a source of output (e.g. OscillatorNode)
fn process<'a, 'b>(
&mut self,
inputs: &'b [&'a [&'a [f32]]],
outputs: &'b mut [&'a mut [&'a mut [f32]]],
params: AudioParamValues<'b>,
scope: &'b RenderScope,
) -> bool;
}
/// Options for constructing an [`AudioWorkletNode`]
// dictionary AudioWorkletNodeOptions : AudioNodeOptions {
// unsigned long numberOfInputs = 1;
// unsigned long numberOfOutputs = 1;
// sequence<unsigned long> outputChannelCount;
// record<DOMString, double> parameterData;
// object processorOptions;
// };
#[derive(Clone, Debug)]
pub struct AudioWorkletNodeOptions<C> {
/// This is used to initialize the value of the AudioNode numberOfInputs attribute.
pub number_of_inputs: usize,
/// This is used to initialize the value of the AudioNode numberOfOutputs attribute.
pub number_of_outputs: usize,
/// This array is used to configure the number of channels in each output.
pub output_channel_count: Vec<usize>,
/// This is a list of user-defined key-value pairs that are used to set the initial value of an
/// AudioParam with the matched name in the AudioWorkletNode.
pub parameter_data: HashMap<String, f64>,
/// This holds any user-defined data that may be used to initialize custom properties in an
/// AudioWorkletProcessor instance that is associated with the AudioWorkletNode.
pub processor_options: C,
pub channel_config: ChannelConfigOptions,
}
impl<C: Default> Default for AudioWorkletNodeOptions<C> {
fn default() -> Self {
Self {
number_of_inputs: 1,
number_of_outputs: 1,
output_channel_count: Vec::new(),
parameter_data: HashMap::new(),
processor_options: C::default(),
channel_config: ChannelConfigOptions::default(),
}
}
}
/// A user-defined AudioNode which lives in the control thread
///
/// - MDN documentation: <https://developer.mozilla.org/en-US/docs/Web/API/AudioWorkletNode>
/// - specification: <https://webaudio.github.io/web-audio-api/#AudioWorkletNode>
///
/// # Examples
///
/// - `cargo run --release --example worklet`
/// - `cargo run --release --example worklet_bitcrusher`
///
pub struct AudioWorkletNode {
registration: AudioContextRegistration,
channel_config: ChannelConfig,
number_of_inputs: usize,
number_of_outputs: usize,
audio_param_map: HashMap<String, AudioParam>,
}
impl AudioNode for AudioWorkletNode {
fn registration(&self) -> &AudioContextRegistration {
&self.registration
}
fn channel_config(&self) -> &ChannelConfig {
&self.channel_config
}
fn number_of_inputs(&self) -> usize {
self.number_of_inputs
}
fn number_of_outputs(&self) -> usize {
self.number_of_outputs
}
}
impl AudioWorkletNode {
/// Construct a new AudioWorkletNode
///
/// # Panics
///
/// This function panics when
/// - the number of inputs and the number of outputs of the supplied options are both equal to
/// zero.
/// - any of the output channel counts is equal to zero or larger than 32 ([`MAX_CHANNELS`])
pub fn new<P: AudioWorkletProcessor + 'static>(
context: &impl BaseAudioContext,
options: AudioWorkletNodeOptions<P::ProcessorOptions>,
) -> Self {
context.register(move |registration| {
let AudioWorkletNodeOptions {
number_of_inputs,
number_of_outputs,
output_channel_count,
parameter_data,
processor_options,
channel_config,
} = options;
assert!(
number_of_inputs != 0 || number_of_outputs != 0,
"NotSupportedError: number of inputs and outputs cannot both be zero"
);
let output_channel_count = if output_channel_count.is_empty() {
if number_of_inputs == 1 && number_of_outputs == 1 {
vec![] // special case
} else {
vec![1; number_of_outputs]
}
} else {
output_channel_count
.iter()
.copied()
.for_each(crate::assert_valid_number_of_channels);
assert_eq!(
output_channel_count.len(),
number_of_outputs,
"IndexSizeError: outputChannelCount.length should equal numberOfOutputs"
);
output_channel_count
};
// Setup audio params, set initial values when supplied via parameter_data
let mut node_param_map = HashMap::new();
let mut processor_param_map = HashMap::new();
for mut param_descriptor in P::parameter_descriptors() {
let name = std::mem::take(&mut param_descriptor.name);
let (param, proc) = context.create_audio_param(param_descriptor, ®istration);
if let Some(value) = parameter_data.get(&name) {
param.set_value(*value as f32); // mismatch in spec f32 vs f64
}
node_param_map.insert(name.clone(), param);
processor_param_map.insert(name, proc);
}
let node = AudioWorkletNode {
registration,
channel_config: channel_config.into(),
number_of_inputs,
number_of_outputs,
audio_param_map: node_param_map,
};
// TODO make initialization of proc nicer
let mut proc = None;
let mut processor_options = Some(processor_options);
let number_of_output_channels = if output_channel_count.is_empty() {
MAX_CHANNELS
} else {
output_channel_count.iter().sum::<usize>()
};
let render = AudioWorkletRenderer {
processor: Box::new(move |i, o, p, s| {
if proc.is_none() {
let opts = processor_options.take().unwrap();
proc = Some(P::constructor(opts));
}
proc.as_mut().unwrap().process(i, o, p, s)
}),
audio_param_map: processor_param_map,
output_channel_count,
inputs_flat: Vec::with_capacity(number_of_inputs * MAX_CHANNELS),
inputs_grouped: Vec::with_capacity(number_of_inputs),
outputs_flat: Vec::with_capacity(number_of_output_channels),
outputs_grouped: Vec::with_capacity(number_of_outputs),
};
(node, Box::new(render))
})
}
pub fn parameters(&self) -> &HashMap<String, AudioParam> {
&self.audio_param_map
}
}
type ProcessCallback = dyn for<'a, 'b> FnMut(
&'b [&'a [&'a [f32]]],
&'b mut [&'a mut [&'a mut [f32]]],
AudioParamValues<'b>,
&'b RenderScope,
) -> bool;
struct AudioWorkletRenderer {
processor: Box<ProcessCallback>,
audio_param_map: HashMap<String, AudioParamId>,
output_channel_count: Vec<usize>,
// Preallocated, reusable containers for channel data
inputs_flat: Vec<&'static [f32]>,
inputs_grouped: Vec<&'static [&'static [f32]]>,
outputs_flat: Vec<&'static mut [f32]>,
outputs_grouped: Vec<&'static mut [&'static mut [f32]]>,
}
// SAFETY:
// The concrete AudioWorkletProcessor is instantiated inside the render thread and won't be sent
// elsewhere. TODO how to express this in safe rust? Can we remove the Send bound from
// AudioProcessor?
unsafe impl Send for AudioWorkletRenderer {}
impl AudioProcessor for AudioWorkletRenderer {
fn process(
&mut self,
inputs: &[AudioRenderQuantum],
outputs: &mut [AudioRenderQuantum],
params: crate::render::AudioParamValues<'_>,
scope: &RenderScope,
) -> bool {
// Bear with me, to construct a &[&[&[f32]]] we first build a backing vector of all the
// individual sample slices. Then we chop it up to get to the right sub-slice structure.
inputs
.iter()
.flat_map(|input| input.channels())
.map(|input_channel| input_channel.as_ref())
// SAFETY
// We're upgrading the lifetime of the channel data to `static`. This is okay because
// `self.processor` is a HRTB (for <'a> Fn (&'a) -> ..) so the references cannot
// escape. The channel containers are cleared at the end of the `process` method.
.map(|input_channel| unsafe { std::mem::transmute(input_channel) })
.for_each(|c| self.inputs_flat.push(c));
let mut inputs_flat = &self.inputs_flat[..];
for input in inputs {
let c = input.number_of_channels();
let (left, right) = inputs_flat.split_at(c);
// SAFETY - see comments above
let left_static = unsafe { std::mem::transmute(left) };
self.inputs_grouped.push(left_static);
inputs_flat = right;
}
// Set the proper channel count for the outputs
if self.output_channel_count.is_empty() {
// special case - single input/output - inherit channel count from input
outputs[0].set_number_of_channels(inputs[0].number_of_channels());
} else {
outputs
.iter_mut()
.zip(self.output_channel_count.iter())
.for_each(|(output, &channel_count)| output.set_number_of_channels(channel_count));
}
// Create an iterator for the output channel counts without allocating, handling also the
// case where self.output_channel_count is empty.
let single_case = [inputs
.first()
.map(|i| i.number_of_channels())
.unwrap_or_default()];
let output_channel_count = if self.output_channel_count.is_empty() {
&single_case[..]
} else {
&self.output_channel_count[..]
};
outputs
.iter_mut()
.flat_map(|output| output.channels_mut())
.map(|output_channel| output_channel.deref_mut())
// SAFETY
// We're upgrading the lifetime of the channel data to `static`. This is okay because
// `self.processor` is a HRTB (for <'a> Fn (&'a) -> ..) so the references cannot
// escape. The channel containers are cleared at the end of the `process` method.
.map(|output_channel| unsafe { std::mem::transmute(output_channel) })
.for_each(|c| self.outputs_flat.push(c));
let mut outputs_flat = &mut self.outputs_flat[..];
for c in output_channel_count {
let (left, right) = outputs_flat.split_at_mut(*c);
// SAFETY - see comments above
let left_static = unsafe { std::mem::transmute(left) };
self.outputs_grouped.push(left_static);
outputs_flat = right;
}
let param_getter = AudioParamValues {
values: params,
map: &self.audio_param_map,
};
let tail_time = (self.processor)(
&self.inputs_grouped[..],
&mut self.outputs_grouped[..],
param_getter,
scope,
);
self.inputs_grouped.clear();
self.inputs_flat.clear();
self.outputs_grouped.clear();
self.outputs_flat.clear();
tail_time
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::context::OfflineAudioContext;
use float_eq::assert_float_eq;
struct TestProcessor;
impl AudioWorkletProcessor for TestProcessor {
type ProcessorOptions = ();
fn constructor(_opts: Self::ProcessorOptions) -> Self {
TestProcessor {}
}
fn process<'a, 'b>(
&mut self,
_inputs: &'b [&'a [&'a [f32]]],
_outputs: &'b mut [&'a mut [&'a mut [f32]]],
_params: AudioParamValues<'b>,
_scope: &'b RenderScope,
) -> bool {
true
}
}
#[test]
fn test_worklet_render() {
let mut context = OfflineAudioContext::new(1, 128, 48000.);
let options = AudioWorkletNodeOptions::default();
let worklet = AudioWorkletNode::new::<TestProcessor>(&context, options);
worklet.connect(&context.destination());
let buffer = context.start_rendering_sync();
assert_float_eq!(
buffer.get_channel_data(0)[..],
&[0.; 128][..],
abs_all <= 0.
);
}
#[test]
fn test_worklet_inputs_outputs() {
let matrix = [0, 1, 2];
let mut context = OfflineAudioContext::new(1, 128, 48000.);
for inputs in matrix {
for outputs in matrix {
if inputs == 0 && outputs == 0 {
continue; // this case is not allowed
}
let options = AudioWorkletNodeOptions {
number_of_inputs: inputs,
number_of_outputs: outputs,
..AudioWorkletNodeOptions::default()
};
let worklet = AudioWorkletNode::new::<TestProcessor>(&context, options);
if outputs > 0 {
worklet.connect(&context.destination());
}
}
}
let buffer = context.start_rendering_sync();
assert_float_eq!(
buffer.get_channel_data(0)[..],
&[0.; 128][..],
abs_all <= 0.
);
}
#[test]
fn test_worklet_output_channel_count() {
let mut context = OfflineAudioContext::new(1, 128, 48000.);
let options1 = AudioWorkletNodeOptions {
output_channel_count: vec![],
..AudioWorkletNodeOptions::default()
};
let worklet1 = AudioWorkletNode::new::<TestProcessor>(&context, options1);
worklet1.connect(&context.destination());
let options2 = AudioWorkletNodeOptions {
output_channel_count: vec![1],
..AudioWorkletNodeOptions::default()
};
let worklet2 = AudioWorkletNode::new::<TestProcessor>(&context, options2);
worklet2.connect(&context.destination());
let options3 = AudioWorkletNodeOptions {
number_of_outputs: 2,
output_channel_count: vec![1, 2],
..AudioWorkletNodeOptions::default()
};
let worklet3 = AudioWorkletNode::new::<TestProcessor>(&context, options3);
worklet3.connect(&context.destination());
let buffer = context.start_rendering_sync();
assert_float_eq!(
buffer.get_channel_data(0)[..],
&[0.; 128][..],
abs_all <= 0.
);
}
#[test]
fn send_bound() {
#[derive(Default)]
struct RcProcessor {
_rc: std::rc::Rc<()>, // not send
}
impl AudioWorkletProcessor for RcProcessor {
type ProcessorOptions = ();
fn constructor(_opts: Self::ProcessorOptions) -> Self {
Self::default()
}
fn process<'a, 'b>(
&mut self,
_inputs: &'b [&'a [&'a [f32]]],
_outputs: &'b mut [&'a mut [&'a mut [f32]]],
_params: AudioParamValues<'b>,
_scope: &'b RenderScope,
) -> bool {
true
}
}
let context = OfflineAudioContext::new(1, 128, 48000.);
let options = AudioWorkletNodeOptions::default();
let _worklet = AudioWorkletNode::new::<RcProcessor>(&context, options);
}
}