1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
//! The stereo panner control and renderer parts
// #![warn(
//     clippy::all,
//     clippy::pedantic,
//     clippy::perf,
//     clippy::missing_docs_in_private_items
// )]

use float_eq::debug_assert_float_eq;
use std::f32::consts::PI;

use crate::{
    context::{AudioContextRegistration, AudioParamId, BaseAudioContext},
    param::{AudioParam, AudioParamDescriptor},
    render::{AudioParamValues, AudioProcessor, AudioRenderQuantum, RenderScope},
};

use super::{
    AudioNode, ChannelConfig, ChannelConfigOptions, ChannelCountMode, ChannelInterpretation,
    SINETABLE, TABLE_LENGTH_BY_4_F32, TABLE_LENGTH_BY_4_USIZE,
};

/// Options for constructing a [`StereoPannerOptions`]
// dictionary StereoPannerOptions : AudioNodeOptions {
//   float pan = 0;
// };
#[derive(Clone, Debug)]
pub struct StereoPannerOptions {
    /// initial value for the pan parameter
    pub pan: f32,
    /// audio node options
    pub channel_config: ChannelConfigOptions,
}

impl Default for StereoPannerOptions {
    fn default() -> Self {
        Self {
            pan: 0.,
            channel_config: ChannelConfigOptions {
                count: 2,
                mode: ChannelCountMode::ClampedMax,
                interpretation: ChannelInterpretation::Speakers,
            },
        }
    }
}

/// `StereoPannerNode` positions an incoming audio stream in a stereo image
pub struct StereoPannerNode {
    /// Represents the node instance and its associated audio context
    registration: AudioContextRegistration,
    /// Infos about audio node channel configuration
    channel_config: ChannelConfig,
    /// The position of the input in the output’s stereo image. -1 represents full left, +1 represents full right.
    pan: AudioParam,
}

impl AudioNode for StereoPannerNode {
    fn registration(&self) -> &AudioContextRegistration {
        &self.registration
    }

    fn channel_config(&self) -> &ChannelConfig {
        &self.channel_config
    }

    fn number_of_inputs(&self) -> usize {
        1
    }

    fn number_of_outputs(&self) -> usize {
        1
    }

    fn channel_count_mode(&self) -> ChannelCountMode {
        ChannelCountMode::ClampedMax
    }

    fn set_channel_count_mode(&self, v: ChannelCountMode) {
        if v == ChannelCountMode::Max {
            panic!("NotSupportedError: StereoPannerNode channel count mode cannot be set to max");
        }
        self.channel_config.set_count_mode(v);
    }

    fn set_channel_count(&self, v: usize) {
        if v > 2 {
            panic!("NotSupportedError: StereoPannerNode channel count cannot be greater than two");
        }
        self.channel_config.set_count(v);
    }
}

impl StereoPannerNode {
    /// returns a `StereoPannerNode` instance
    ///
    /// # Panics
    ///
    /// Will panic if:
    ///
    /// * `options.channel_config.count` is more than 2
    /// * `options.channel_config.mode` is `ChannelCountMode::Max`
    ///
    /// # Arguments
    ///
    /// * `context` - audio context in which the audio node will live.
    /// * `options` - stereo panner options
    pub fn new<C: BaseAudioContext>(context: &C, options: StereoPannerOptions) -> Self {
        context.register(move |registration| {
            assert!(
                options.channel_config.count <= 2,
                "NotSupportedError: channel count"
            );
            assert!(
                options.channel_config.mode != ChannelCountMode::Max,
                "NotSupportedError: count mode"
            );

            let pan_value = options.pan;

            let pan_param_opts = AudioParamDescriptor {
                min_value: -1.,
                max_value: 1.,
                default_value: 0.,
                automation_rate: crate::param::AutomationRate::A,
            };
            let (pan_param, pan_proc) = context.create_audio_param(pan_param_opts, &registration);

            pan_param.set_value(pan_value);

            let renderer = StereoPannerRenderer::new(pan_proc);
            let node = Self {
                registration,
                channel_config: options.channel_config.into(),
                pan: pan_param,
            };

            (node, Box::new(renderer))
        })
    }

    /// Returns the pan audio paramter
    #[must_use]
    pub fn pan(&self) -> &AudioParam {
        &self.pan
    }
}

/// `StereoPannerRenderer` represents the rendering part of `StereoPannerNode`
struct StereoPannerRenderer {
    /// The position of the input in the output’s stereo image.
    /// -1 represents full left, +1 represents full right.
    pan: AudioParamId,
}

impl AudioProcessor for StereoPannerRenderer {
    fn process(
        &mut self,
        inputs: &[AudioRenderQuantum],
        outputs: &mut [AudioRenderQuantum],
        params: AudioParamValues,
        _scope: &RenderScope,
    ) -> bool {
        // single input/output node
        let input = &inputs[0];
        let output = &mut outputs[0];

        if input.is_silent() {
            output.make_silent();
            return false;
        }

        output.set_number_of_channels(2);

        let pan_values = params.get(&self.pan);

        match input.number_of_channels() {
            0 => (),
            1 => {
                let in_data = input.channels();
                let out_data = output.channels_mut();

                for (sample_idx, &input) in in_data[0].iter().enumerate() {
                    // A-rate params
                    let pan = pan_values[sample_idx];
                    let (left, right) = Self::mono_tick(input, pan);
                    out_data[0][sample_idx] = left;
                    out_data[1][sample_idx] = right;
                }
            }
            2 => {
                let in_data = input.channels();
                let out_data = output.channels_mut();

                for (sample_idx, &p) in pan_values.iter().enumerate() {
                    // A-rate params
                    let pan = p;
                    let (left, right) =
                        Self::stereo_tick((in_data[0][sample_idx], in_data[1][sample_idx]), pan);
                    out_data[0][sample_idx] = left;
                    out_data[1][sample_idx] = right;
                }
            }
            _ => panic!("StereoPannerNode should not have more than 2 channels to process"),
        }

        false
    }
}

impl StereoPannerRenderer {
    /// returns an `StereoPannerRenderer` instance
    // new cannot be qualified as const, since constant functions cannot evaluate destructors
    // and config param need this evaluation
    #[allow(clippy::missing_const_for_fn)]
    fn new(pan: AudioParamId) -> Self {
        Self { pan }
    }

    /// Generates the output samples for a mono input
    #[inline]
    fn mono_tick(input: f32, pan: f32) -> (f32, f32) {
        let x = (pan + 1.) * 0.5;
        let (g_l, g_r) = Self::stereo_gains(x);

        (input * g_l, input * g_r)
    }

    /// Generates the output samples for a stereo input
    #[inline]
    fn stereo_tick(inputs: (f32, f32), pan: f32) -> (f32, f32) {
        match pan {
            p if p <= 0. => {
                let x = p + 1.;
                let (g_l, g_r) = Self::stereo_gains(x);
                (inputs.1.mul_add(g_l, inputs.0), inputs.1 * g_r)
            }
            x => {
                let (g_l, g_r) = Self::stereo_gains(x);
                (inputs.0 * g_l, inputs.0.mul_add(g_r, inputs.1))
            }
        }
    }

    /// Generates the stereo gains for a specific x derived from pan
    #[inline]
    fn stereo_gains(x: f32) -> (f32, f32) {
        // truncation is the intented behavior
        #[allow(clippy::cast_possible_truncation)]
        // no sign loss: x is always positive
        #[allow(clippy::cast_sign_loss)]
        let idx = (x * TABLE_LENGTH_BY_4_F32) as usize;
        let gain_l = SINETABLE[idx + TABLE_LENGTH_BY_4_USIZE];
        let gain_r = SINETABLE[idx];

        // Assert correctness of wavetable optimization
        debug_assert_float_eq!(gain_l, (x * PI / 2.).cos(), abs <= 0.1, "gain_l panicked");
        debug_assert_float_eq!(gain_r, (x * PI / 2.).sin(), abs <= 0.1, "gain_r panicked");

        (gain_l, gain_r)
    }
}

#[cfg(test)]
mod test {
    use float_eq::assert_float_eq;

    use crate::context::{BaseAudioContext, OfflineAudioContext};

    use super::{StereoPannerNode, StereoPannerOptions, StereoPannerRenderer};
    const LENGTH: usize = 555;

    #[test]
    fn build_with_new() {
        let context = OfflineAudioContext::new(2, LENGTH, 44_100.);
        let _panner = StereoPannerNode::new(&context, StereoPannerOptions::default());
    }

    #[test]
    fn build_with_factory_func() {
        let context = OfflineAudioContext::new(2, LENGTH, 44_100.);
        let _panner = context.create_stereo_panner();
    }

    #[test]
    fn assert_stereo_default_build() {
        let default_pan = 0.;

        let context = OfflineAudioContext::new(2, LENGTH, 44_100.);

        let panner = StereoPannerNode::new(&context, StereoPannerOptions::default());

        context.start_rendering_sync();

        let pan = panner.pan.value();
        assert_float_eq!(pan, default_pan, abs_all <= 0.);
    }

    #[test]
    fn setting_pan() {
        let default_pan = 0.;
        let new_pan = 0.1;

        let context = OfflineAudioContext::new(2, LENGTH, 44_100.);

        let panner = StereoPannerNode::new(&context, StereoPannerOptions::default());

        let pan = panner.pan.value();
        assert_float_eq!(pan, default_pan, abs_all <= 0.);
        panner.pan().set_value(new_pan);

        context.start_rendering_sync();

        let pan = panner.pan.value();
        assert_float_eq!(pan, new_pan, abs_all <= 0.);
    }

    #[test]
    fn panning_should_be_on_the_right() {
        let pan = 1.0;

        let (i_l, i_r) = StereoPannerRenderer::stereo_tick((1., 1.), pan);

        // i_l is not exactly 0. due to precision error in the wavetable used
        // to compute the panning gains
        // 0.00001 corresponds to a reduction of -100 dB, so even if the gain is not exactly 0.
        // it should not be audible
        assert_float_eq!(i_l, 0.0, abs <= 0.00001);
        assert_float_eq!(i_r, 2.0, abs <= 0.);
    }

    #[test]
    fn panning_should_be_on_the_left() {
        let pan = -1.0;

        let (i_l, i_r) = StereoPannerRenderer::stereo_tick((1., 1.), pan);

        assert_float_eq!(i_l, 2.0, abs <= 0.);
        assert_float_eq!(i_r, 0.0, abs <= 0.);
    }

    #[test]
    fn panning_should_be_in_the_middle() {
        let pan = 0.0;

        let (i_l, i_r) = StereoPannerRenderer::stereo_tick((1., 1.), pan);

        // i_l is not exactly 1. due to precision error in the wavetable used
        // to compute the panning gains
        // 0.1 corresponds to a difference of < 1 dB, so it should not be audible
        assert_float_eq!(i_l, 1.0, abs <= 0.1);
        assert_float_eq!(i_r, 1.0, abs <= 0.);
    }

    #[test]
    #[should_panic]
    fn setting_pan_more_than_1_should_fail() {
        let default_pan = 0.;
        let new_pan = 1.1;

        let context = OfflineAudioContext::new(2, LENGTH, 44_100.);

        let panner = StereoPannerNode::new(&context, StereoPannerOptions::default());

        let pan = panner.pan.value();
        assert_float_eq!(pan, default_pan, abs_all <= 0.);
        panner.pan().set_value(new_pan);

        context.start_rendering_sync();

        let pan = panner.pan.value();
        assert_float_eq!(pan, new_pan, abs_all <= 0.);
    }

    #[test]
    #[should_panic]
    fn setting_pan_less_than_minus1_should_fail() {
        let default_pan = 0.;
        let new_pan = -1.1;

        let context = OfflineAudioContext::new(2, LENGTH, 44_100.);

        let panner = StereoPannerNode::new(&context, StereoPannerOptions::default());

        let pan = panner.pan.value();
        assert_float_eq!(pan, default_pan, abs_all <= 0.);
        panner.pan().set_value(new_pan);

        context.start_rendering_sync();

        let pan = panner.pan.value();
        assert_float_eq!(pan, new_pan, abs_all <= 0.);
    }
}