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use crate::context::{AsBaseAudioContext, AudioContextRegistration, AudioParamId};
use crate::control::Scheduler;
use crate::param::{AudioParam, AudioParamOptions, AutomationRate};
use crate::render::{AudioParamValues, AudioProcessor, AudioRenderQuantum};
use crate::{SampleRate, RENDER_QUANTUM_SIZE};
use super::{AudioNode, AudioScheduledSourceNode, ChannelConfig, ChannelConfigOptions};
pub struct ConstantSourceOptions {
pub offset: f32,
pub channel_config: ChannelConfigOptions,
}
impl Default for ConstantSourceOptions {
fn default() -> Self {
Self {
offset: 1.,
channel_config: ChannelConfigOptions::default(),
}
}
}
pub struct ConstantSourceNode {
registration: AudioContextRegistration,
channel_config: ChannelConfig,
offset: AudioParam,
scheduler: Scheduler,
}
impl AudioNode for ConstantSourceNode {
fn registration(&self) -> &AudioContextRegistration {
&self.registration
}
fn channel_config_raw(&self) -> &ChannelConfig {
&self.channel_config
}
fn number_of_inputs(&self) -> u32 {
0
}
fn number_of_outputs(&self) -> u32 {
1
}
}
impl AudioScheduledSourceNode for ConstantSourceNode {
fn scheduler(&self) -> &Scheduler {
&self.scheduler
}
}
impl ConstantSourceNode {
pub fn new<C: AsBaseAudioContext>(context: &C, options: ConstantSourceOptions) -> Self {
context.base().register(move |registration| {
let param_opts = AudioParamOptions {
min_value: f32::MIN,
max_value: f32::MAX,
default_value: 1.,
automation_rate: AutomationRate::A,
};
let (param, proc) = context
.base()
.create_audio_param(param_opts, registration.id());
param.set_value(options.offset);
let scheduler = Scheduler::new();
let render = ConstantSourceRenderer {
offset: proc,
scheduler: scheduler.clone(),
};
let node = ConstantSourceNode {
registration,
channel_config: options.channel_config.into(),
offset: param,
scheduler,
};
(node, Box::new(render))
})
}
pub fn offset(&self) -> &AudioParam {
&self.offset
}
}
struct ConstantSourceRenderer {
offset: AudioParamId,
scheduler: Scheduler,
}
impl AudioProcessor for ConstantSourceRenderer {
fn process(
&mut self,
_inputs: &[AudioRenderQuantum],
outputs: &mut [AudioRenderQuantum],
params: AudioParamValues,
timestamp: f64,
sample_rate: SampleRate,
) -> bool {
let output = &mut outputs[0];
let dt = 1. / sample_rate.0 as f64;
let next_block_time = timestamp + dt * RENDER_QUANTUM_SIZE as f64;
let start_time = self.scheduler.get_start_at();
let stop_time = self.scheduler.get_stop_at();
if start_time >= next_block_time {
output.make_silent();
return true;
}
if stop_time < timestamp {
output.make_silent();
return false;
}
output.force_mono();
let offset_values = params.get(&self.offset);
let output_channel = output.channel_data_mut(0);
let mut current_time = timestamp;
for (index, sample_value) in offset_values.iter().enumerate() {
if current_time < start_time || current_time >= stop_time {
output_channel[index] = 0.;
} else {
output_channel[index] = *sample_value;
}
current_time += dt;
}
true
}
}
#[cfg(test)]
mod tests {
use crate::context::{AsBaseAudioContext, OfflineAudioContext};
use crate::node::{AudioNode, AudioScheduledSourceNode};
use crate::SampleRate;
use float_eq::assert_float_eq;
#[test]
fn test_start_stop() {
let start_in_samples = (128 + 1) as f64;
let stop_in_samples = (256 + 1) as f64;
let mut context = OfflineAudioContext::new(1, 128 * 4, SampleRate(128));
let src = context.create_constant_source();
src.connect(&context.destination());
src.start_at(start_in_samples / 128.);
src.stop_at(stop_in_samples / 128.);
let buffer = context.start_rendering();
let channel = buffer.get_channel_data(0);
assert_float_eq!(channel[0..128], vec![0.; 128][..], abs_all <= 0.);
let mut res = vec![1.; 128];
res[0] = 0.;
assert_float_eq!(channel[128..256], res[..], abs_all <= 0.);
let mut res = vec![0.; 128];
res[0] = 1.;
assert_float_eq!(channel[256..384], res[..], abs_all <= 0.);
assert_float_eq!(channel[384..512], vec![0.; 128][..], abs_all <= 0.);
}
}