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Node

Trait Node 

Source
pub trait Node: Send + Sync {
    // Required method
    fn run<'life0, 'async_trait>(
        &'life0 self,
        snapshot: StateSnapshot,
        ctx: NodeContext,
    ) -> Pin<Box<dyn Future<Output = Result<NodePartial, NodeError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
}
Expand description

Core trait for executable workflow nodes.

A node receives the current state snapshot and execution context, performs its work, and returns partial state updates.

§Error handling

  • Fatal errors: return Err(NodeError) to halt execution.
  • Recoverable errors: push into NodePartial::errors and return Ok.

§Example

use weavegraph::node::{Node, NodeContext, NodePartial, NodeError};
use weavegraph::state::StateSnapshot;
use async_trait::async_trait;

struct GreetNode;

#[async_trait]
impl Node for GreetNode {
    async fn run(&self, _snapshot: StateSnapshot, ctx: NodeContext) -> Result<NodePartial, NodeError> {
        ctx.emit("greet", "hello")?;
        Ok(NodePartial::default())
    }
}

Required Methods§

Source

fn run<'life0, 'async_trait>( &'life0 self, snapshot: StateSnapshot, ctx: NodeContext, ) -> Pin<Box<dyn Future<Output = Result<NodePartial, NodeError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Execute this node with the given state snapshot and context.

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§