[−][src]Module weasel::creature
Main entity in the game.
Structs
ConvertCreature | Event to move a creature from its current team to another one. |
ConvertCreatureTrigger | Trigger to build and fire a |
CreateCreature | Event to create a new creature. |
CreateCreatureTrigger | Trigger to build and fire a |
Creature | A creature is the main acting entity of a battle. |
RemoveCreature | Event to remove a creature from the battle. |
RemoveCreatureTrigger | Trigger to build and fire a |
Type Definitions
CreatureId | Type to represent the id of creatures. |