pub struct WlTouch { /* private fields */ }
Expand description
touchscreen input device
The wl_touch interface represents a touchscreen associated with a seat.
Touch interactions can consist of one or more contacts. For each contact, a series of events is generated, starting with a down event, followed by zero or more motion events, and ending with an up event. Events relating to the same contact point can be identified by the ID of the sequence.
See also the Event enum for this interface.
Implementations
Trait Implementations
sourceimpl Proxy for WlTouch
impl Proxy for WlTouch
sourcefn data<U: Send + Sync + 'static>(&self) -> Option<&U>
fn data<U: Send + Sync + 'static>(&self) -> Option<&U>
Access the user-data associated with this object
sourcefn object_data(&self) -> Option<&Arc<dyn ObjectData>>
fn object_data(&self) -> Option<&Arc<dyn ObjectData>>
Access the raw data associated with this object. Read more
sourcefn backend(&self) -> &WeakBackend
fn backend(&self) -> &WeakBackend
Access the backend associated with this object
sourcefn send_request(&self, req: Self::Request) -> Result<(), InvalidId>
fn send_request(&self, req: Self::Request) -> Result<(), InvalidId>
Send a request for this object. Read more
sourcefn send_constructor<I: Proxy>(
&self,
req: Self::Request,
data: Arc<dyn ObjectData>
) -> Result<I, InvalidId>
fn send_constructor<I: Proxy>(
&self,
req: Self::Request,
data: Arc<dyn ObjectData>
) -> Result<I, InvalidId>
Send a request for this object that creates another object. Read more
sourcefn from_id(conn: &Connection, id: ObjectId) -> Result<Self, InvalidId>
fn from_id(conn: &Connection, id: ObjectId) -> Result<Self, InvalidId>
Create an object proxy from its ID Read more
sourcefn parse_event(
conn: &Connection,
msg: Message<ObjectId>
) -> Result<(Self, Self::Event), DispatchError>
fn parse_event(
conn: &Connection,
msg: Message<ObjectId>
) -> Result<(Self, Self::Event), DispatchError>
Parse a event for this object Read more
impl Eq for WlTouch
Auto Trait Implementations
impl !RefUnwindSafe for WlTouch
impl Send for WlTouch
impl Sync for WlTouch
impl Unpin for WlTouch
impl !UnwindSafe for WlTouch
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more