pub struct WlShmPool { /* private fields */ }
Expand description

a shared memory pool

The wl_shm_pool object encapsulates a piece of memory shared between the compositor and client. Through the wl_shm_pool object, the client can allocate shared memory wl_buffer objects. All objects created through the same pool share the same underlying mapped memory. Reusing the mapped memory avoids the setup/teardown overhead and is useful when interactively resizing a surface or for many small buffers.

This interface has no events.

Implementations

create a buffer from the pool

Create a wl_buffer object from the pool.

The buffer is created offset bytes into the pool and has width and height as specified. The stride argument specifies the number of bytes from the beginning of one row to the beginning of the next. The format is the pixel format of the buffer and must be one of those advertised through the wl_shm.format event.

A buffer will keep a reference to the pool it was created from so it is valid to destroy the pool immediately after creating a buffer from it.

destroy the pool

Destroy the shared memory pool.

The mmapped memory will be released when all buffers that have been created from this pool are gone.

change the size of the pool mapping

This request will cause the server to remap the backing memory for the pool from the file descriptor passed when the pool was created, but using the new size. This request can only be used to make the pool bigger.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

The request enum for this interface

The event enum for this interface

The interface description

he ID of this object

The version of this object

Access the user-data associated with this object

Access the raw data associated with this object. Read more

Access the backend associated with this object

Send a request for this object. Read more

Send a request for this object that creates another object. Read more

Create an object proxy from its ID Read more

Parse a event for this object Read more

Serialize a request for this object Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.