[][src]Enum wasmdome_mech_sdk::GridDirection

pub enum GridDirection {
    North,
    NorthEast,
    East,
    SouthEast,
    South,
    SouthWest,
    West,
    NorthWest,
}

Represents all possible directions at the game engine resolution

Variants

North
NorthEast
East
SouthEast
South
SouthWest
West
NorthWest

Trait Implementations

impl Clone for GridDirection[src]

impl Copy for GridDirection[src]

impl Debug for GridDirection[src]

impl<'de> Deserialize<'de> for GridDirection[src]

impl PartialEq<GridDirection> for GridDirection[src]

impl Serialize for GridDirection[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.