[−][src]Struct wasmdome_domain::leaderboard::Leaderboard
Trait Implementations
impl Aggregate for Leaderboard
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type Event = GameEvent
type Command = MechCommand
type State = LeaderboardData
fn apply_event(state: &Self::State, evt: &Self::Event) -> Result<Self::State>
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fn handle_command(
_state: &Self::State,
_cmd: &Self::Command
) -> Result<Vec<Self::Event>>
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_state: &Self::State,
_cmd: &Self::Command
) -> Result<Vec<Self::Event>>
This aggregate doesn't handle commands
fn apply_all(
state: &Self::State,
evts: &[Self::Event]
) -> Result<Self::State, Error>
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state: &Self::State,
evts: &[Self::Event]
) -> Result<Self::State, Error>
Auto Trait Implementations
impl RefUnwindSafe for Leaderboard
impl Send for Leaderboard
impl Sync for Leaderboard
impl Unpin for Leaderboard
impl UnwindSafe for Leaderboard
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,