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extern crate rmp_serde as rmps;
use rmps::{Deserializer, Serializer};
use serde::{Deserialize, Serialize};
use std::io::Cursor;

#[cfg(feature = "guest")]
extern crate wapc_guest as guest;
#[cfg(feature = "guest")]
use guest::prelude::*;

#[cfg(feature = "guest")]
pub struct Host {
    binding: String,
}

#[cfg(feature = "guest")]
impl Default for Host {
    fn default() -> Self {
        Host {
            binding: "default".to_string(),
        }
    }
}

/// Creates a named host binding
#[cfg(feature = "guest")]
pub fn host(binding: &str) -> Host {
    Host {
        binding: binding.to_string(),
    }
}

/// Creates the default host binding
#[cfg(feature = "guest")]
pub fn default() -> Host {
    Host::default()
}

#[cfg(feature = "guest")]
impl Host {
    /// Perform an HTTP request with the linked http-client provider. Your actor must
    /// have an active configured link in order to invoke this function.
    pub fn request(
        &self,
        method: String,
        url: String,
        headers: std::collections::HashMap<String, String>,
        body: Vec<u8>,
    ) -> HandlerResult<Response> {
        let input_args = RequestArgs {
            method,
            url,
            headers,
            body,
        };
        host_call(
            &self.binding,
            "wasmcloud:httpclient",
            "Request",
            &serialize(input_args)?,
        )
        .map(|vec| {
            let resp = deserialize::<Response>(vec.as_ref()).unwrap();
            resp
        })
        .map_err(|e| e.into())
    }
}

#[derive(Debug, PartialEq, Deserialize, Serialize, Default, Clone)]
pub struct RequestArgs {
    #[serde(rename = "method")]
    pub method: String,
    #[serde(rename = "url")]
    pub url: String,
    #[serde(rename = "headers")]
    pub headers: std::collections::HashMap<String, String>,
    #[serde(with = "serde_bytes")]
    #[serde(rename = "body")]
    pub body: Vec<u8>,
}

/// Response object that is returned from an HTTP request
#[derive(Debug, PartialEq, Deserialize, Serialize, Default, Clone)]
pub struct Response {
    #[serde(rename = "statusCode")]
    pub status_code: u32,
    #[serde(rename = "status")]
    pub status: String,
    #[serde(rename = "header")]
    pub header: std::collections::HashMap<String, String>,
    #[serde(with = "serde_bytes")]
    #[serde(rename = "body")]
    pub body: Vec<u8>,
}

/// The standard function for serializing codec structs into a format that can be
/// used for message exchange between actor and host. Use of any other function to
/// serialize could result in breaking incompatibilities.
pub fn serialize<T>(
    item: T,
) -> ::std::result::Result<Vec<u8>, Box<dyn std::error::Error + Send + Sync>>
where
    T: Serialize,
{
    let mut buf = Vec::new();
    item.serialize(&mut Serializer::new(&mut buf).with_struct_map())?;
    Ok(buf)
}

/// The standard function for de-serializing codec structs from a format suitable
/// for message exchange between actor and host. Use of any other function to
/// deserialize could result in breaking incompatibilities.
pub fn deserialize<'de, T: Deserialize<'de>>(
    buf: &[u8],
) -> ::std::result::Result<T, Box<dyn std::error::Error + Send + Sync>> {
    let mut de = Deserializer::new(Cursor::new(buf));
    match Deserialize::deserialize(&mut de) {
        Ok(t) => Ok(t),
        Err(e) => Err(format!("Failed to de-serialize: {}", e).into()),
    }
}