Expand description
§Examples
use wasm4 as w4;
struct MyRuntime {
count: i32,
}
// prints "tick" every second
impl w4::rt::Runtime for MyRuntime {
fn start(_: w4::rt::Resources) -> Self {
MyRuntime { count: 0 }
}
fn update(&mut self) {
if self.count % 60 == 0 {
w4::trace("tick");
self.count = 0;
}
self.count += 1;
}
}
w4::main! { MyRuntime }
Re-exports§
pub use wasm4_sys as sys;
Modules§
Macros§
- include_
sprites include-sprites
- main