Struct wasm_rgame::SpawnHandles [] [src]

pub struct SpawnHandles { /* fields omitted */ }

Helper type to compact holding onto multiple SpawnHandle<_>s with a single reference (at the cost of boxing). Given that spawning should be relatively not often, the allocation cost should be fine for the ergonomical trade-off.

Methods

impl SpawnHandles
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Trait Implementations

Auto Trait Implementations

impl !Send for SpawnHandles

impl !Sync for SpawnHandles