warframe/worldstate/models/items/
node.rs1use serde::Deserialize;
2
3
4#[derive(Clone, Debug, Deserialize, PartialEq, Eq)]
5#[serde(rename_all = "camelCase")]
6pub struct Node {
7 pub faction_index: i64,
8
9 pub masterable: bool,
10
11 pub mastery_req: i64,
12
13 pub max_enemy_level: i64,
14
15 pub min_enemy_level: i64,
16
17 pub mission_index: i64,
18
19 pub name: String,
20
21 #[serde(rename = "nodeType")]
22 pub type_: i64,
23
24 pub system_index: i64,
25
26 pub system_name: String,
27
28 pub tradable: bool,
29
30 #[serde(rename = "type")]
31 pub node_type: String,
32
33 pub unique_name: String,
34}