warframe/worldstate/models/items/
node.rs

1use serde::Deserialize;
2
3
4#[derive(Clone, Debug, Deserialize, PartialEq, Eq)]
5#[serde(rename_all = "camelCase")]
6pub struct Node {
7    pub faction_index: i64,
8
9    pub masterable: bool,
10
11    pub mastery_req: i64,
12
13    pub max_enemy_level: i64,
14
15    pub min_enemy_level: i64,
16
17    pub mission_index: i64,
18
19    pub name: String,
20
21    #[serde(rename = "nodeType")]
22    pub type_: i64,
23
24    pub system_index: i64,
25
26    pub system_name: String,
27
28    pub tradable: bool,
29
30    #[serde(rename = "type")]
31    pub node_type: String,
32
33    pub unique_name: String,
34}