warframe_client/models/
mission_type.rs

1/*
2 * WarframeStat.us API
3 *
4 * Simple API for data from the game Warframe. [Parser Docs](https://wfcd.github.io/warframe-worldstate-parser/) [Items Types](https://github.com/WFCD/warframe-items/blob/master/index.d.ts) 
5 *
6 * The version of the OpenAPI document: 2.0.8
7 * Contact: tobiah@protonmail.com
8 * Generated by: https://openapi-generator.tech
9 */
10
11use crate::models;
12use serde::{Deserialize, Serialize};
13
14/// MissionType : A Warframe mision type, the kind of game mode that the mission/node houses.
15/// A Warframe mision type, the kind of game mode that the mission/node houses.
16#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
17pub enum MissionType {
18    #[serde(rename = "Ancient Retribution")]
19    AncientRetribution,
20    #[serde(rename = "Arena")]
21    Arena,
22    #[serde(rename = "Assassination")]
23    Assassination,
24    #[serde(rename = "Assault")]
25    Assault,
26    #[serde(rename = "Capture")]
27    Capture,
28    #[serde(rename = "Conclave")]
29    Conclave,
30    #[serde(rename = "Dark Sector Defection")]
31    DarkSectorDefection,
32    #[serde(rename = "Dark Sector Defense")]
33    DarkSectorDefense,
34    #[serde(rename = "Dark Sector Disruption")]
35    DarkSectorDisruption,
36    #[serde(rename = "Dark Sector Excavation")]
37    DarkSectorExcavation,
38    #[serde(rename = "Dark Sector Sabotage")]
39    DarkSectorSabotage,
40    #[serde(rename = "Dark Sector Survival")]
41    DarkSectorSurvival,
42    #[serde(rename = "Defense")]
43    Defense,
44    #[serde(rename = "Disruption")]
45    Disruption,
46    #[serde(rename = "Excavation")]
47    Excavation,
48    #[serde(rename = "Extermination (Archwing)")]
49    ExterminationLeftParenthesisArchwingRightParenthesis,
50    #[serde(rename = "Extermination")]
51    Extermination,
52    #[serde(rename = "Free Roam")]
53    FreeRoam,
54    #[serde(rename = "Hijack")]
55    Hijack,
56    #[serde(rename = "Hive")]
57    Hive,
58    #[serde(rename = "Hive Sabotage")]
59    HiveSabotage,
60    #[serde(rename = "Interception")]
61    Interception,
62    #[serde(rename = "Interception (Archwing)")]
63    InterceptionLeftParenthesisArchwingRightParenthesis,
64    #[serde(rename = "Mobile Defense")]
65    MobileDefense,
66    #[serde(rename = "Mobile Defense (Archwing)")]
67    MobileDefenseLeftParenthesisArchwingRightParenthesis,
68    #[serde(rename = "Orokin Sabotage")]
69    OrokinSabotage,
70    #[serde(rename = "Orphix")]
71    Orphix,
72    #[serde(rename = "Pursuit (Archwing)")]
73    PursuitLeftParenthesisArchwingRightParenthesis,
74    #[serde(rename = "Relay")]
75    Relay,
76    #[serde(rename = "Rescue")]
77    Rescue,
78    #[serde(rename = "Rush (Archwing)")]
79    RushLeftParenthesisArchwingRightParenthesis,
80    #[serde(rename = "Sabotage")]
81    Sabotage,
82    #[serde(rename = "Sabotage (Archwing)")]
83    SabotageLeftParenthesisArchwingRightParenthesis,
84    #[serde(rename = "Skirmish")]
85    Skirmish,
86    #[serde(rename = "Spy")]
87    Spy,
88    #[serde(rename = "Survival")]
89    Survival,
90    #[serde(rename = "Volatile")]
91    Volatile,
92
93}
94
95impl std::fmt::Display for MissionType {
96    fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
97        match self {
98            Self::AncientRetribution => write!(f, "Ancient Retribution"),
99            Self::Arena => write!(f, "Arena"),
100            Self::Assassination => write!(f, "Assassination"),
101            Self::Assault => write!(f, "Assault"),
102            Self::Capture => write!(f, "Capture"),
103            Self::Conclave => write!(f, "Conclave"),
104            Self::DarkSectorDefection => write!(f, "Dark Sector Defection"),
105            Self::DarkSectorDefense => write!(f, "Dark Sector Defense"),
106            Self::DarkSectorDisruption => write!(f, "Dark Sector Disruption"),
107            Self::DarkSectorExcavation => write!(f, "Dark Sector Excavation"),
108            Self::DarkSectorSabotage => write!(f, "Dark Sector Sabotage"),
109            Self::DarkSectorSurvival => write!(f, "Dark Sector Survival"),
110            Self::Defense => write!(f, "Defense"),
111            Self::Disruption => write!(f, "Disruption"),
112            Self::Excavation => write!(f, "Excavation"),
113            Self::ExterminationLeftParenthesisArchwingRightParenthesis => write!(f, "Extermination (Archwing)"),
114            Self::Extermination => write!(f, "Extermination"),
115            Self::FreeRoam => write!(f, "Free Roam"),
116            Self::Hijack => write!(f, "Hijack"),
117            Self::Hive => write!(f, "Hive"),
118            Self::HiveSabotage => write!(f, "Hive Sabotage"),
119            Self::Interception => write!(f, "Interception"),
120            Self::InterceptionLeftParenthesisArchwingRightParenthesis => write!(f, "Interception (Archwing)"),
121            Self::MobileDefense => write!(f, "Mobile Defense"),
122            Self::MobileDefenseLeftParenthesisArchwingRightParenthesis => write!(f, "Mobile Defense (Archwing)"),
123            Self::OrokinSabotage => write!(f, "Orokin Sabotage"),
124            Self::Orphix => write!(f, "Orphix"),
125            Self::PursuitLeftParenthesisArchwingRightParenthesis => write!(f, "Pursuit (Archwing)"),
126            Self::Relay => write!(f, "Relay"),
127            Self::Rescue => write!(f, "Rescue"),
128            Self::RushLeftParenthesisArchwingRightParenthesis => write!(f, "Rush (Archwing)"),
129            Self::Sabotage => write!(f, "Sabotage"),
130            Self::SabotageLeftParenthesisArchwingRightParenthesis => write!(f, "Sabotage (Archwing)"),
131            Self::Skirmish => write!(f, "Skirmish"),
132            Self::Spy => write!(f, "Spy"),
133            Self::Survival => write!(f, "Survival"),
134            Self::Volatile => write!(f, "Volatile"),
135        }
136    }
137}
138
139impl Default for MissionType {
140    fn default() -> MissionType {
141        Self::AncientRetribution
142    }
143}
144