pub fn persistent_body(
workgroup_size_x: u32,
opcodes: &[OpcodeHandler],
) -> Vec<Node>Expand description
The body that runs once per iteration per lane. Exposed for tests and downstream crates that splice additional opcodes.
pub fn persistent_body(
workgroup_size_x: u32,
opcodes: &[OpcodeHandler],
) -> Vec<Node>The body that runs once per iteration per lane. Exposed for tests and downstream crates that splice additional opcodes.