Expand description
Tiered caching for device buffers and shader pipelines. Tiered runtime cache primitives.
Re-exports§
pub use lru::AccessTracker;pub use tiered_cache::AccessStats;pub use tiered_cache::CacheEntry;pub use tiered_cache::CacheError;pub use tiered_cache::CacheTier;pub use tiered_cache::LruPolicy;pub use tiered_cache::TieredCache;
Modules§
- lru
- LRU tracking.
- tiered_
cache - Multi-tier cache storage, policy, and errors.