pub struct Viewport {
    pub offset: [f32; 2],
    pub extent: [f32; 2],
    pub depth_range: RangeInclusive<f32>,
}
Expand description

State of a single viewport.

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§offset: [f32; 2]

Coordinates in pixels of the top-left hand corner of the viewport.

The default value is [0.0; 2].

§extent: [f32; 2]

Dimensions in pixels of the viewport.

The default value is [1.0; 2], which you probably want to override if you are not using dynamic state.

§depth_range: RangeInclusive<f32>

Minimum and maximum values of the depth.

The values 0.0 to 1.0 of each vertex’s Z coordinate will be mapped to this depth_range before being compared to the existing depth value.

This is equivalents to glDepthRange in OpenGL, except that OpenGL uses the Z coordinate range from -1.0 to 1.0 instead.

The default value is 0.0..=1.0.

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impl Clone for Viewport

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fn clone(&self) -> Viewport

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Viewport

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Viewport

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl From<&Viewport> for Viewport

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fn from(val: &Viewport) -> Self

Converts to this type from the input type.
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impl PartialEq for Viewport

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fn eq(&self, other: &Viewport) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Viewport

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Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.