Enum vulkano::pipeline::shader::GeometryShaderExecutionMode [] [src]

pub enum GeometryShaderExecutionMode {
    Points,
    Lines,
    LinesWithAdjacency,
    Triangles,
    TrianglesWithAdjacency,
}

Declares which type of primitives are expected by the geometry shader.

Variants

Methods

impl GeometryShaderExecutionMode
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Returns true if the given primitive topology can be used with this execution mode.

Trait Implementations

impl Debug for GeometryShaderExecutionMode
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Formats the value using the given formatter. Read more

impl Copy for GeometryShaderExecutionMode
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impl Clone for GeometryShaderExecutionMode
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

impl PartialEq for GeometryShaderExecutionMode
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This method tests for self and other values to be equal, and is used by ==. Read more

1.0.0
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This method tests for !=.

impl Eq for GeometryShaderExecutionMode
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Auto Trait Implementations