Struct vulkano::buffer::cpu_access::CpuAccessibleBuffer [] [src]

pub struct CpuAccessibleBuffer<T: ?Sized, A = PotentialDedicatedAllocation<StdMemoryPoolAlloc>> { /* fields omitted */ }

Buffer whose content is accessible by the CPU.

Methods

impl<T> CpuAccessibleBuffer<T>
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Builds a new buffer with some data in it. Only allowed for sized data.

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Builds a new uninitialized buffer. Only allowed for sized data.

impl<T> CpuAccessibleBuffer<[T]>
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Builds a new buffer that contains an array T. The initial data comes from an iterator that produces that list of Ts.

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Builds a new buffer. Can be used for arrays.

impl<T: ?Sized> CpuAccessibleBuffer<T>
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Builds a new buffer without checking the size.

Safety

You must ensure that the size that you pass is correct for T.

impl<T: ?Sized, A> CpuAccessibleBuffer<T, A>
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Returns the queue families this buffer can be used on.

impl<T: ?Sized, A> CpuAccessibleBuffer<T, A> where
    T: Content + 'static,
    A: MemoryPoolAlloc
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Locks the buffer in order to read its content from the CPU.

If the buffer is currently used in exclusive mode by the GPU, this function will return an error. Similarly if you called write() on the buffer and haven't dropped the lock, this function will return an error as well.

After this function successfully locks the buffer, any attempt to submit a command buffer that uses it in exclusive mode will fail. You can still submit this buffer for non-exlusive accesses (ie. reads).

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Locks the buffer in order to write its content from the CPU.

If the buffer is currently in use by the GPU, this function will return an error. Similarly if you called read() on the buffer and haven't dropped the lock, this function will return an error as well.

After this function successfully locks the buffer, any attempt to submit a command buffer that uses it and any attempt to call read() will return an error.

Trait Implementations

impl<T: Debug + ?Sized, A: Debug> Debug for CpuAccessibleBuffer<T, A>
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Formats the value using the given formatter.

impl<T: ?Sized, A> BufferAccess for CpuAccessibleBuffer<T, A> where
    T: 'static + Send + Sync
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Returns the inner information about this buffer.

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Returns the size of the buffer in bytes.

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Returns a key that uniquely identifies the range given by offset/size. Read more

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Locks the resource for usage on the GPU. Returns an error if the lock can't be acquired. Read more

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Locks the resource for usage on the GPU. Supposes that the resource is already locked, and simply increases the lock by one. Read more

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Unlocks the resource previously acquired with try_gpu_lock or increase_gpu_lock. Read more

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Returns the length of the buffer in number of elements. Read more

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Builds a BufferSlice object holding the buffer by reference.

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Builds a BufferSlice object holding part of the buffer by reference. Read more

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Builds a BufferSlice object holding the buffer by value.

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Builds a BufferSlice object holding part of the buffer by reference. Read more

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Returns true if an access to self (as defined by self_offset and self_size) potentially overlaps the same memory as an access to other (as defined by other_offset and other_size). Read more

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Returns true if an access to self (as defined by self_offset and self_size) potentially overlaps the same memory as an access to other (as defined by other_first_layer, other_num_layers, other_first_mipmap and other_num_mipmaps). Read more

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Shortcut for conflicts_buffer that compares the whole buffer to another.

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Shortcut for conflicts_image that compares the whole buffer to a whole image.

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Shortcut for conflict_key that grabs the key of the whole buffer.

impl<T: ?Sized, A> TypedBufferAccess for CpuAccessibleBuffer<T, A> where
    T: 'static + Send + Sync
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The type of the content.

impl<T: ?Sized, A> DeviceOwned for CpuAccessibleBuffer<T, A>
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Returns the device that owns Self.