Struct vulkano::pipeline::shader::TessControlShaderEntryPoint [] [src]

pub struct TessControlShaderEntryPoint<'a, S, I, O, L, P = Arc<Device>> where
    P: 'a + SafeDeref<Target = Device>, 
{ /* fields omitted */ }

Represents the entry point of a tessellation control shader in a shader module.

Can be obtained by calling tess_control_shader_entry_point() on the shader module.

Methods

impl<'a, S, I, O, L, P> TessControlShaderEntryPoint<'a, S, I, O, L, P> where
    P: 'a + SafeDeref<Target = Device>, 
[src]

Returns the module this entry point comes from.

Returns the name of the entry point.

Returns the pipeline layout used by the shader stage.

Returns the input attributes used by the shader stage.

Returns the output attributes used by the shader stage.

Trait Implementations

impl<'a, S: Debug, I: Debug, O: Debug, L: Debug, P: Debug> Debug for TessControlShaderEntryPoint<'a, S, I, O, L, P> where
    P: 'a + SafeDeref<Target = Device>, 
[src]

Formats the value using the given formatter.

impl<'a, S: Copy, I: Copy, O: Copy, L: Copy, P: Copy> Copy for TessControlShaderEntryPoint<'a, S, I, O, L, P> where
    P: 'a + SafeDeref<Target = Device>, 
[src]

impl<'a, S: Clone, I: Clone, O: Clone, L: Clone, P: Clone> Clone for TessControlShaderEntryPoint<'a, S, I, O, L, P> where
    P: 'a + SafeDeref<Target = Device>, 
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more