Struct vulkano::sync::AccessFlagBits
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pub struct AccessFlagBits { pub indirect_command_read: bool, pub index_read: bool, pub vertex_attribute_read: bool, pub uniform_read: bool, pub input_attachment_read: bool, pub shader_read: bool, pub shader_write: bool, pub color_attachment_read: bool, pub color_attachment_write: bool, pub depth_stencil_attachment_read: bool, pub depth_stencil_attachment_write: bool, pub transfer_read: bool, pub transfer_write: bool, pub host_read: bool, pub host_write: bool, pub memory_read: bool, pub memory_write: bool, }
Fields
indirect_command_read: bool
index_read: bool
vertex_attribute_read: bool
uniform_read: bool
input_attachment_read: bool
shader_read: bool
shader_write: bool
color_attachment_read: bool
color_attachment_write: bool
depth_stencil_attachment_read: bool
depth_stencil_attachment_write: bool
transfer_read: bool
transfer_write: bool
host_read: bool
host_write: bool
memory_read: bool
memory_write: bool
Methods
impl AccessFlagBits
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fn all() -> AccessFlagBits
Builds an AccessFlagBits
struct with all bits set.
fn none() -> AccessFlagBits
Builds an AccessFlagBits
struct with none of the bits set.
Trait Implementations
impl Debug for AccessFlagBits
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impl Copy for AccessFlagBits
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impl Clone for AccessFlagBits
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fn clone(&self) -> AccessFlagBits
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl BitOr for AccessFlagBits
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type Output = AccessFlagBits
The resulting type after applying the |
operator
fn bitor(self, rhs: AccessFlagBits) -> AccessFlagBits
The method for the |
operator
impl BitOrAssign for AccessFlagBits
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fn bitor_assign(&mut self, rhs: AccessFlagBits)
The method for the |=
operator