#[repr(C)]
pub struct AccelerationStructureInstance { pub transform: TransformMatrix, pub instance_custom_index_and_mask: Packed24_8, pub instance_shader_binding_table_record_offset_and_flags: Packed24_8, pub acceleration_structure_reference: DeviceAddress, }
Expand description

Specifies a bottom-level acceleration structure instance when building a top-level structure.

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§transform: TransformMatrix

A 3x4 transformation matrix to be applied to the bottom-level acceleration structure.

The first three columns must be a 3x3 invertible matrix.

The default value is a 3x3 identity matrix, with the fourth column filled with zeroes.

§instance_custom_index_and_mask: Packed24_8

Low 24 bits: A custom index value to be accessible via the InstanceCustomIndexKHR built-in variable in ray shaders. The default value is 0.

High 8 bits: A visibility mask for the geometry. The instance will not be hit if the cull mask ANDed with this mask is zero. The default value is 0xFF.

§instance_shader_binding_table_record_offset_and_flags: Packed24_8

Low 24 bits: An offset used in calculating the binding table index of the hit shader. The default value is 0.

High 8 bits: GeometryInstanceFlags to apply to the instance. The From trait can be used to convert the flags into a u8 value. The default value is empty.

§acceleration_structure_reference: DeviceAddress

The device address of the bottom-level acceleration structure in this instance.

The default value is 0 (null).

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impl Clone for AccelerationStructureInstance

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fn clone(&self) -> AccelerationStructureInstance

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AccelerationStructureInstance

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AccelerationStructureInstance

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for AccelerationStructureInstance

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fn eq(&self, other: &AccelerationStructureInstance) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Zeroable for AccelerationStructureInstance

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fn zeroed() -> Self

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impl Copy for AccelerationStructureInstance

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impl Pod for AccelerationStructureInstance

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impl StructuralPartialEq for AccelerationStructureInstance

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Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> BufferContents for Twhere T: AnyBitPattern + Send + Sync,

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const LAYOUT: BufferContentsLayout = const LAYOUT: BufferContentsLayout = if let Some(layout) = BufferContentsLayout::from_sized(Layout::new::<T>()) { layout } else { { ::core::panicking::panic_fmt(<#[lang = "format_arguments"]>::new_const(&["zero-sized types are not valid buffer contents"])); }; };

The layout of the contents.
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unsafe fn ptr_from_slice(slice: NonNull<[u8]>) -> *mut T

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impl<T> CheckedBitPattern for Twhere T: AnyBitPattern,

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type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> AnyBitPattern for Twhere T: Pod,

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impl<T> NoUninit for Twhere T: Pod,