pub struct SwapchainImage { /* private fields */ }
Expand description

An image that is part of a swapchain.

Creating a SwapchainImage is automatically done when creating a swapchain.

A swapchain image is special in the sense that it can only be used after being acquired by calling the acquire method on the swapchain. You have no way to know in advance which swapchain image is going to be acquired, so you should keep all of them alive.

After a swapchain image has been acquired, you are free to perform all the usual operations on it. When you are done you can then present the image (by calling the corresponding method on the swapchain), which will have the effect of showing the content of the image to the screen. Once an image has been presented, it can no longer be used unless it is acquired again.

Implementations

Returns the swapchain this image belongs to.

Trait Implementations

Formats the value using the given formatter. Read more
Returns the device that owns Self.
Feeds this value into the given Hasher. Read more
Feeds a slice of this type into the given Hasher. Read more
Returns the inner unsafe image object used by this image.
Returns the layout that the image has when it is first used in a primary command buffer. Read more
Returns the layout that the image must be returned to before the end of the command buffer. Read more
Returns an ImageDescriptorLayouts structure specifying the image layout to use in descriptors of various kinds. Read more
When images are created their memory layout is initially Undefined or Preinitialized. This method allows the image memory barrier creation process to signal when an image has been transitioned out of its initial Undefined or Preinitialized state. This allows vulkano to avoid creating unnecessary image memory barriers between future uses of the image. Read more
Returns the dimensions of the image.
Returns the format of this image.
Returns the features supported by the image’s format.
Returns the number of mipmap levels of this image.
Returns the number of samples of this image.
Returns the usage the image was created with.
Returns the stencil usage the image was created with.
Returns an ImageSubresourceLayers covering the first mip level of the image. All aspects of the image are selected, or plane0 if the image is multi-planar. Read more
Returns an ImageSubresourceRange covering the whole image. If the image is multi-planar, only the color aspect is selected. Read more
Wraps around this ImageAccess and returns an identical ImageAccess but whose initial layout requirement is either Undefined or Preinitialized. Read more
Checks whether pixels of type P match the format of the image.
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.