Enum vulkano::shader::ShaderScalarType
source · [−]pub enum ShaderScalarType {
Float,
Sint,
Uint,
}
Expand description
The numeric base type of a shader variable.
Variants
Float
Sint
Uint
Trait Implementations
sourceimpl Clone for ShaderScalarType
impl Clone for ShaderScalarType
sourcefn clone(&self) -> ShaderScalarType
fn clone(&self) -> ShaderScalarType
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for ShaderScalarType
impl Debug for ShaderScalarType
sourceimpl From<NumericType> for ShaderScalarType
impl From<NumericType> for ShaderScalarType
sourcefn from(val: NumericType) -> Self
fn from(val: NumericType) -> Self
Performs the conversion.
sourceimpl Hash for ShaderScalarType
impl Hash for ShaderScalarType
sourceimpl PartialEq<ShaderScalarType> for ShaderScalarType
impl PartialEq<ShaderScalarType> for ShaderScalarType
impl Copy for ShaderScalarType
impl Eq for ShaderScalarType
impl StructuralEq for ShaderScalarType
impl StructuralPartialEq for ShaderScalarType
Auto Trait Implementations
impl RefUnwindSafe for ShaderScalarType
impl Send for ShaderScalarType
impl Sync for ShaderScalarType
impl Unpin for ShaderScalarType
impl UnwindSafe for ShaderScalarType
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more