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pub struct PipelineLayoutCreateInfo {
    pub set_layouts: Vec<Arc<DescriptorSetLayout>>,
    pub push_constant_ranges: Vec<PushConstantRange>,
    pub _ne: NonExhaustive,
}
Expand description

Parameters to create a new PipelineLayout.

Fields

set_layouts: Vec<Arc<DescriptorSetLayout>>

The descriptor set layouts that should be part of the pipeline layout.

They are provided in order of set number.

The default value is empty.

push_constant_ranges: Vec<PushConstantRange>

The ranges of push constants that the pipeline will access.

A shader stage can only appear in one element of the list, but it is possible to combine ranges for multiple shader stages if they are the same.

The default value is empty.

_ne: NonExhaustive

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