Struct vulkano::render_pass::FramebufferSys [−][src]
pub struct FramebufferSys<'a>(_, _);
Expand description
Opaque object that represents the internals of a framebuffer.
Trait Implementations
type Object = Framebuffer
type Object = Framebuffer
The type of the object.
Returns a reference to the object.
Auto Trait Implementations
impl<'a> RefUnwindSafe for FramebufferSys<'a>
impl<'a> Send for FramebufferSys<'a>
impl<'a> Sync for FramebufferSys<'a>
impl<'a> Unpin for FramebufferSys<'a>
impl<'a> UnwindSafe for FramebufferSys<'a>
Blanket Implementations
Mutably borrows from an owned value. Read more
Builds a pointer to this type from a raw pointer.
Returns true if the size is suitable to store a type like this.
Returns the size of an individual element.