Struct vulkano::command_buffer::DynamicState [−][src]
pub struct DynamicState { pub line_width: Option<f32>, pub viewports: Option<Vec<Viewport>>, pub scissors: Option<Vec<Scissor>>, pub compare_mask: Option<DynamicStencilValue>, pub write_mask: Option<DynamicStencilValue>, pub reference: Option<DynamicStencilValue>, }
Expand description
The dynamic state to use for a draw command.
Fields
line_width: Option<f32>
viewports: Option<Vec<Viewport>>
scissors: Option<Vec<Scissor>>
compare_mask: Option<DynamicStencilValue>
write_mask: Option<DynamicStencilValue>
reference: Option<DynamicStencilValue>
Implementations
Trait Implementations
Returns the “default value” for a type. Read more
Auto Trait Implementations
impl RefUnwindSafe for DynamicState
impl Send for DynamicState
impl Sync for DynamicState
impl Unpin for DynamicState
impl UnwindSafe for DynamicState
Blanket Implementations
Mutably borrows from an owned value. Read more
Builds a pointer to this type from a raw pointer.
Returns true if the size is suitable to store a type like this.
Returns the size of an individual element.