Enum vulkano::pipeline::depth_stencil::DepthBounds[][src]

pub enum DepthBounds {
    Disabled,
    Fixed(Range<f32>),
    Dynamic,
}
Expand description

Allows you to ask the GPU to exclude fragments that are outside of a certain range.

Variants

Disabled

The test is disabled. All fragments pass the depth bounds test.

Fixed(Range<f32>)

Fragments that are within the given range do pass the test. Values are depth values between 0.0 and 1.0.

Dynamic

The depth bounds test is enabled, but the range will need to specified when you submit a draw command.

Implementations

Returns true if equal to DepthBounds::Dynamic.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Builds a pointer to this type from a raw pointer.

Returns true if the size is suitable to store a type like this.

Returns the size of an individual element.

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

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The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.