Struct vulkano::image::view::ComponentMapping [−][src]
pub struct ComponentMapping { pub r: ComponentSwizzle, pub g: ComponentSwizzle, pub b: ComponentSwizzle, pub a: ComponentSwizzle, }
Specifies how the components of an image must be mapped.
When creating an image view, it is possible to ask the implementation to modify the value returned when accessing a given component from within a shader.
Fields
r: ComponentSwizzle
First component.
g: ComponentSwizzle
Second component.
b: ComponentSwizzle
Third component.
a: ComponentSwizzle
Fourth component.
Implementations
impl ComponentMapping
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impl ComponentMapping
[src]pub fn is_identity(&self) -> bool
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pub fn is_identity(&self) -> bool
[src]Returns true
if the component mapping is identity swizzled,
meaning that all the members are Identity
.
Certain operations require views that are identity swizzled, and will return an error otherwise. For example, attaching a view to a framebuffer is only possible if the view is identity swizzled.
Trait Implementations
impl Clone for ComponentMapping
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impl Clone for ComponentMapping
[src]fn clone(&self) -> ComponentMapping
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fn clone(&self) -> ComponentMapping
[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]Performs copy-assignment from source
. Read more
impl Debug for ComponentMapping
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impl Debug for ComponentMapping
[src]impl Default for ComponentMapping
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impl Default for ComponentMapping
[src]fn default() -> ComponentMapping
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fn default() -> ComponentMapping
[src]Returns the “default value” for a type. Read more
impl PartialEq<ComponentMapping> for ComponentMapping
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impl PartialEq<ComponentMapping> for ComponentMapping
[src]fn eq(&self, other: &ComponentMapping) -> bool
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fn eq(&self, other: &ComponentMapping) -> bool
[src]This method tests for self
and other
values to be equal, and is used
by ==
. Read more
fn ne(&self, other: &ComponentMapping) -> bool
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fn ne(&self, other: &ComponentMapping) -> bool
[src]This method tests for !=
.
impl Copy for ComponentMapping
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impl Eq for ComponentMapping
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impl StructuralEq for ComponentMapping
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impl StructuralPartialEq for ComponentMapping
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Auto Trait Implementations
impl RefUnwindSafe for ComponentMapping
impl Send for ComponentMapping
impl Sync for ComponentMapping
impl Unpin for ComponentMapping
impl UnwindSafe for ComponentMapping
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> Content for T
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impl<T> Content for T
[src]pub fn ref_from_ptr(*mut c_void, usize) -> Option<*mut T>
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pub fn ref_from_ptr(*mut c_void, usize) -> Option<*mut T>
[src]Builds a pointer to this type from a raw pointer.
pub fn is_size_suitable(usize) -> bool
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pub fn is_size_suitable(usize) -> bool
[src]Returns true if the size is suitable to store a type like this.
pub fn indiv_size() -> usize
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pub fn indiv_size() -> usize
[src]Returns the size of an individual element.
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more