Enum vulkano::framebuffer::LoadOp
[−]
[src]
pub enum LoadOp { Load, Clear, DontCare, }
Describes what the implementation should do with an attachment at the start of the subpass.
Variants
Load
The attachment will be loaded. This is what you want if you want to draw over something existing.
Clear
The attachment will be cleared by the implementation with a uniform value that you must provide when you start drawing.
This is what you usually use at the start of a frame, in order to reset the content of the color, depth and/or stencil buffers.
See the draw_inline
and draw_secondary
methods of PrimaryComputeBufferBuilder
.
DontCare
The attachment will have undefined content.
This is what you should use for attachments that you intend to overwrite entirely.
Trait Implementations
impl Hash for LoadOp
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fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the state given, updating the hasher as necessary.
fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher
1.3.0
Feeds a slice of this type into the state provided.
impl Eq for LoadOp
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impl PartialEq for LoadOp
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fn eq(&self, __arg_0: &LoadOp) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0
This method tests for !=
.
impl Clone for LoadOp
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fn clone(&self) -> LoadOp
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more