[][src]Struct vulkano::pipeline::blend::AttachmentBlend

pub struct AttachmentBlend {
    pub enabled: bool,
    pub color_op: BlendOp,
    pub color_source: BlendFactor,
    pub color_destination: BlendFactor,
    pub alpha_op: BlendOp,
    pub alpha_source: BlendFactor,
    pub alpha_destination: BlendFactor,
    pub mask_red: bool,
    pub mask_green: bool,
    pub mask_blue: bool,
    pub mask_alpha: bool,

Describes how the blending system should behave for an individual attachment.


enabled: bool

If false, blending is ignored and the output is directly written to the attachment.

color_op: BlendOpcolor_source: BlendFactorcolor_destination: BlendFactoralpha_op: BlendOpalpha_source: BlendFactoralpha_destination: BlendFactormask_red: boolmask_green: boolmask_blue: boolmask_alpha: bool


impl AttachmentBlend[src]

pub fn pass_through() -> AttachmentBlend[src]

Builds an AttachmentBlend where blending is disabled.

pub fn ignore_source() -> AttachmentBlend[src]

Builds an AttachmentBlend where the output of the fragment shader is ignored and the destination is untouched.

pub fn alpha_blending() -> AttachmentBlend[src]

Builds an AttachmentBlend where the output will be merged with the existing value based on the alpha of the source.

Trait Implementations

impl Clone for AttachmentBlend[src]

impl Eq for AttachmentBlend[src]

impl PartialEq<AttachmentBlend> for AttachmentBlend[src]

impl Debug for AttachmentBlend[src]

impl StructuralPartialEq for AttachmentBlend[src]

impl StructuralEq for AttachmentBlend[src]

Auto Trait Implementations

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impl<T> Content for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 

impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 

type Error = Infallible

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    U: TryFrom<T>, 

type Error = <U as TryFrom<T>>::Error

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