pub struct PipelineStages {
Show 17 fields pub top_of_pipe: bool, pub draw_indirect: bool, pub vertex_input: bool, pub vertex_shader: bool, pub tessellation_control_shader: bool, pub tessellation_evaluation_shader: bool, pub geometry_shader: bool, pub fragment_shader: bool, pub early_fragment_tests: bool, pub late_fragment_tests: bool, pub color_attachment_output: bool, pub compute_shader: bool, pub transfer: bool, pub bottom_of_pipe: bool, pub host: bool, pub all_graphics: bool, pub all_commands: bool,
}

Fields

top_of_pipe: booldraw_indirect: boolvertex_input: boolvertex_shader: booltessellation_control_shader: booltessellation_evaluation_shader: boolgeometry_shader: boolfragment_shader: boolearly_fragment_tests: boollate_fragment_tests: boolcolor_attachment_output: boolcompute_shader: booltransfer: boolbottom_of_pipe: boolhost: boolall_graphics: boolall_commands: bool

Implementations

Builds an PipelineStages struct with none of the stages set.

Trait Implementations

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