Enum vulkano::pipeline::shader::GraphicsShaderType
source · pub enum GraphicsShaderType {
Vertex,
TessellationControl,
TessellationEvaluation,
Geometry(GeometryShaderExecutionMode),
Fragment,
}
Variants
Trait Implementations
sourceimpl Clone for GraphicsShaderType
impl Clone for GraphicsShaderType
sourcefn clone(&self) -> GraphicsShaderType
fn clone(&self) -> GraphicsShaderType
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresourceimpl Debug for GraphicsShaderType
impl Debug for GraphicsShaderType
sourceimpl PartialEq<GraphicsShaderType> for GraphicsShaderType
impl PartialEq<GraphicsShaderType> for GraphicsShaderType
sourcefn eq(&self, other: &GraphicsShaderType) -> bool
fn eq(&self, other: &GraphicsShaderType) -> bool
impl Copy for GraphicsShaderType
impl Eq for GraphicsShaderType
impl StructuralEq for GraphicsShaderType
impl StructuralPartialEq for GraphicsShaderType
Auto Trait Implementations
impl RefUnwindSafe for GraphicsShaderType
impl Send for GraphicsShaderType
impl Sync for GraphicsShaderType
impl Unpin for GraphicsShaderType
impl UnwindSafe for GraphicsShaderType
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Content for T
impl<T> Content for T
sourcefn ref_from_ptr<'a>(ptr: *mut c_void, size: usize) -> Option<*mut T>
fn ref_from_ptr<'a>(ptr: *mut c_void, size: usize) -> Option<*mut T>
Builds a pointer to this type from a raw pointer.
sourcefn is_size_suitable(size: usize) -> bool
fn is_size_suitable(size: usize) -> bool
Returns true if the size is suitable to store a type like this.
sourcefn indiv_size() -> usize
fn indiv_size() -> usize
Returns the size of an individual element.