pub enum SamplerAddressMode {
Repeat,
MirroredRepeat,
ClampToEdge,
ClampToBorder(BorderColor),
MirrorClampToEdge,
}
How the sampler should behave when it needs to access a pixel that is out of range of the
texture.
Repeat the texture. In other words, the pixel at coordinate x + 1.0
is the same as the
one at coordinate x
.
Repeat the texture but mirror it at every repetition. In other words, the pixel at
coordinate x + 1.0
is the same as the one at coordinate 1.0 - x
.
The coordinates are clamped to the valid range. Coordinates below 0.0 have the same value
as coordinate 0.0. Coordinates over 1.0 have the same value as coordinate 1.0.
Any pixel out of range is considered to be part of the "border" of the image, which has a
specific color of your choice.
Note that if you use ClampToBorder
multiple times, they must all have the same border
color.
Similar to MirroredRepeat
, except that coordinates are clamped to the range
[-1.0, 1.0]
.
Formats the value using the given formatter. Read more
Performs copy-assignment from source
. Read more
This method tests for self
and other
values to be equal, and is used by ==
. Read more
This method tests for !=
.
Feeds this value into the given [Hasher
]. Read more
Feeds a slice of this type into the given [Hasher
]. Read more