vulkano_taskgraph/command_buffer/commands/clear.rs
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use crate::{
command_buffer::{RecordingCommandBuffer, Result},
resource::{AccessTypes, ImageLayoutType},
Id,
};
use smallvec::SmallVec;
use std::{ffi::c_void, mem};
use vulkano::{
buffer::{Buffer, BufferContents},
device::DeviceOwned,
format::{ClearColorValue, ClearDepthStencilValue},
image::{Image, ImageSubresourceRange},
DeviceSize, VulkanObject,
};
/// # Commands to fill resources with new data
impl RecordingCommandBuffer<'_> {
/// Clears a color image with a specific value.
pub unsafe fn clear_color_image(
&mut self,
clear_info: &ClearColorImageInfo<'_>,
) -> Result<&mut Self> {
Ok(unsafe { self.clear_color_image_unchecked(clear_info) })
}
pub unsafe fn clear_color_image_unchecked(
&mut self,
clear_info: &ClearColorImageInfo<'_>,
) -> &mut Self {
let &ClearColorImageInfo {
image,
image_layout,
clear_value,
regions,
_ne: _,
} = clear_info;
let image = unsafe { self.accesses.image_unchecked(image) };
let image_layout = AccessTypes::CLEAR_TRANSFER_WRITE.image_layout(image_layout);
let fns = self.device().fns();
let cmd_clear_color_image = fns.v1_0.cmd_clear_color_image;
if regions.is_empty() {
let region_vk = image.subresource_range().to_vk();
unsafe {
cmd_clear_color_image(
self.handle(),
image.handle(),
image_layout.into(),
&clear_value.to_vk(),
1,
®ion_vk,
)
};
} else {
let regions_vk = regions
.iter()
.map(ImageSubresourceRange::to_vk)
.collect::<SmallVec<[_; 8]>>();
unsafe {
cmd_clear_color_image(
self.handle(),
image.handle(),
image_layout.into(),
&clear_value.to_vk(),
regions_vk.len() as u32,
regions_vk.as_ptr(),
)
};
}
self
}
/// Clears a depth/stencil image with a specific value.
pub unsafe fn clear_depth_stencil_image(
&mut self,
clear_info: &ClearDepthStencilImageInfo<'_>,
) -> Result<&mut Self> {
Ok(unsafe { self.clear_depth_stencil_image_unchecked(clear_info) })
}
pub unsafe fn clear_depth_stencil_image_unchecked(
&mut self,
clear_info: &ClearDepthStencilImageInfo<'_>,
) -> &mut Self {
let &ClearDepthStencilImageInfo {
image,
image_layout,
clear_value,
regions,
_ne: _,
} = clear_info;
let image = unsafe { self.accesses.image_unchecked(image) };
let image_layout = AccessTypes::CLEAR_TRANSFER_WRITE.image_layout(image_layout);
let fns = self.device().fns();
let cmd_clear_depth_stencil_image = fns.v1_0.cmd_clear_depth_stencil_image;
if regions.is_empty() {
let region_vk = image.subresource_range().to_vk();
unsafe {
cmd_clear_depth_stencil_image(
self.handle(),
image.handle(),
image_layout.into(),
&clear_value.to_vk(),
1,
®ion_vk,
)
};
} else {
let regions_vk = regions
.iter()
.map(ImageSubresourceRange::to_vk)
.collect::<SmallVec<[_; 8]>>();
unsafe {
cmd_clear_depth_stencil_image(
self.handle(),
image.handle(),
image_layout.into(),
&clear_value.to_vk(),
regions_vk.len() as u32,
regions_vk.as_ptr(),
)
};
}
self
}
/// Fills a region of a buffer with repeated copies of a value.
///
/// This function is similar to the `memset` function in C. The `data` parameter is a number
/// that will be repeatedly written through the entire buffer.
pub unsafe fn fill_buffer(&mut self, fill_info: &FillBufferInfo<'_>) -> Result<&mut Self> {
Ok(unsafe { self.fill_buffer_unchecked(fill_info) })
}
pub unsafe fn fill_buffer_unchecked(&mut self, fill_info: &FillBufferInfo<'_>) -> &mut Self {
let &FillBufferInfo {
dst_buffer,
dst_offset,
mut size,
data,
_ne: _,
} = fill_info;
let dst_buffer = unsafe { self.accesses.buffer_unchecked(dst_buffer) };
if size == 0 {
size = dst_buffer.size() & !3;
}
let fns = self.device().fns();
let cmd_fill_buffer = fns.v1_0.cmd_fill_buffer;
unsafe { cmd_fill_buffer(self.handle(), dst_buffer.handle(), dst_offset, size, data) };
self
}
/// Writes data to a region of a buffer.
pub unsafe fn update_buffer(
&mut self,
dst_buffer: Id<Buffer>,
dst_offset: DeviceSize,
data: &(impl BufferContents + ?Sized),
) -> Result<&mut Self> {
Ok(unsafe { self.update_buffer_unchecked(dst_buffer, dst_offset, data) })
}
pub unsafe fn update_buffer_unchecked(
&mut self,
dst_buffer: Id<Buffer>,
dst_offset: DeviceSize,
data: &(impl BufferContents + ?Sized),
) -> &mut Self {
unsafe {
self.update_buffer_inner(
dst_buffer,
dst_offset,
<*const _>::cast(data),
mem::size_of_val(data) as DeviceSize,
)
}
}
unsafe fn update_buffer_inner(
&mut self,
dst_buffer: Id<Buffer>,
dst_offset: DeviceSize,
data: *const c_void,
data_size: DeviceSize,
) -> &mut Self {
if data_size == 0 {
return self;
}
let dst_buffer = unsafe { self.accesses.buffer_unchecked(dst_buffer) };
let fns = self.device().fns();
let cmd_update_buffer = fns.v1_0.cmd_update_buffer;
unsafe {
cmd_update_buffer(
self.handle(),
dst_buffer.handle(),
dst_offset,
data_size,
data,
)
};
self
}
}
/// Parameters to clear a color image.
#[derive(Clone, Debug)]
pub struct ClearColorImageInfo<'a> {
/// The image to clear.
///
/// The default value is [`Id::INVALID`], which must be overridden.
pub image: Id<Image>,
/// The layout used for `image` during the clear operation.
///
/// The default value is [`ImageLayoutType::Optimal`].
pub image_layout: ImageLayoutType,
/// The color value to clear the image to.
///
/// The default value is `ClearColorValue::Float([0.0; 4])`.
pub clear_value: ClearColorValue,
/// The subresource ranges of `image` to clear.
///
/// The default value is a single region, covering the whole image.
pub regions: &'a [ImageSubresourceRange],
pub _ne: crate::NonExhaustive<'a>,
}
impl Default for ClearColorImageInfo<'_> {
#[inline]
fn default() -> Self {
ClearColorImageInfo {
image: Id::INVALID,
image_layout: ImageLayoutType::Optimal,
clear_value: ClearColorValue::Float([0.0; 4]),
regions: &[],
_ne: crate::NE,
}
}
}
/// Parameters to clear a depth/stencil image.
#[derive(Clone, Debug)]
pub struct ClearDepthStencilImageInfo<'a> {
/// The image to clear.
///
/// The default value is [`Id::INVALID`], which must be overridden.
pub image: Id<Image>,
/// The layout used for `image` during the clear operation.
///
/// The default value is [`ImageLayoutType::Optimal`].
pub image_layout: ImageLayoutType,
/// The depth/stencil values to clear the image to.
///
/// The default value is zero for both.
pub clear_value: ClearDepthStencilValue,
/// The subresource ranges of `image` to clear.
///
/// The default value is a single region, covering the whole image.
pub regions: &'a [ImageSubresourceRange],
pub _ne: crate::NonExhaustive<'a>,
}
impl Default for ClearDepthStencilImageInfo<'_> {
#[inline]
fn default() -> Self {
ClearDepthStencilImageInfo {
image: Id::INVALID,
image_layout: ImageLayoutType::Optimal,
clear_value: ClearDepthStencilValue::default(),
regions: &[],
_ne: crate::NE,
}
}
}
/// Parameters to fill a region of a buffer with repeated copies of a value.
#[derive(Clone, Debug)]
pub struct FillBufferInfo<'a> {
/// The buffer to fill.
///
/// The default value is [`Id::INVALID`], which must be overridden.
pub dst_buffer: Id<Buffer>,
/// The offset in bytes from the start of `dst_buffer` that filling will start from.
///
/// This must be a multiple of 4.
///
/// The default value is `0`.
pub dst_offset: DeviceSize,
/// The number of bytes to fill.
///
/// This must be a multiple of 4.
///
/// The default value is the size of `dst_buffer`, rounded down to the nearest multiple of 4.
pub size: DeviceSize,
/// The data to fill with.
///
/// The default value is `0`.
pub data: u32,
pub _ne: crate::NonExhaustive<'a>,
}
impl Default for FillBufferInfo<'_> {
#[inline]
fn default() -> Self {
FillBufferInfo {
dst_buffer: Id::INVALID,
dst_offset: 0,
size: 0,
data: 0,
_ne: crate::NE,
}
}
}