Constantsยง
- AMDX_
DENSE_ GEOMETRY_ FORMAT - AMDX_
SHADER_ ENQUEUE - AMD_
ANTI_ LAG - AMD_
BUFFER_ MARKER - AMD_
DEVICE_ COHERENT_ MEMORY - AMD_
DISPLAY_ NATIVE_ HDR - AMD_
DRAW_ INDIRECT_ COUNT - AMD_
GCN_ SHADER - AMD_
GPA_ INTERFACE - AMD_
GPU_ SHADER_ HALF_ FLOAT - AMD_
GPU_ SHADER_ INT16 - AMD_
MEMORY_ OVERALLOCATION_ BEHAVIOR - AMD_
MIXED_ ATTACHMENT_ SAMPLES - AMD_
NEGATIVE_ VIEWPORT_ HEIGHT - AMD_
PIPELINE_ COMPILER_ CONTROL - AMD_
RASTERIZATION_ ORDER - AMD_
SHADER_ BALLOT - AMD_
SHADER_ CORE_ PROPERTIES - AMD_
SHADER_ CORE_ PROPERTIE S2 - AMD_
SHADER_ EARLY_ AND_ LATE_ FRAGMENT_ TESTS - AMD_
SHADER_ EXPLICIT_ VERTEX_ PARAMETER - AMD_
SHADER_ FRAGMENT_ MASK - AMD_
SHADER_ IMAGE_ LOAD_ STORE_ LOD - AMD_
SHADER_ INFO - AMD_
SHADER_ TRINARY_ MINMAX - AMD_
TEXTURE_ GATHER_ BIAS_ LOD - ANDROID_
EXTERNAL_ FORMAT_ RESOLVE - ANDROID_
EXTERNAL_ MEMORY_ ANDROID_ HARDWARE_ BUFFER - ARM_
DATA_ GRAPH - ARM_
DATA_ GRAPH_ INSTRUCTION_ SET_ TOSA - ARM_
DATA_ GRAPH_ NEURAL_ ACCELERATOR_ STATISTICS - ARM_
DATA_ GRAPH_ OPTICAL_ FLOW - ARM_
FORMAT_ PACK - ARM_
PERFORMANCE_ COUNTERS_ BY_ REGION - ARM_
PIPELINE_ OPACITY_ MICROMAP - ARM_
RASTERIZATION_ ORDER_ ATTACHMENT_ ACCESS - ARM_
RENDER_ PASS_ STRIPED - ARM_
SCHEDULING_ CONTROLS - ARM_
SHADER_ CORE_ BUILTINS - ARM_
SHADER_ CORE_ PROPERTIES - ARM_
SHADER_ INSTRUMENTATION - ARM_
TENSORS - EXT_
4444_ FORMATS - EXT_
ACQUIRE_ DRM_ DISPLAY - EXT_
ACQUIRE_ XLIB_ DISPLAY - EXT_
ASTC_ DECODE_ MODE - EXT_
ATTACHMENT_ FEEDBACK_ LOOP_ DYNAMIC_ STATE - EXT_
ATTACHMENT_ FEEDBACK_ LOOP_ LAYOUT - EXT_
BLEND_ OPERATION_ ADVANCED - EXT_
BORDER_ COLOR_ SWIZZLE - EXT_
BUFFER_ DEVICE_ ADDRESS - EXT_
CALIBRATED_ TIMESTAMPS - EXT_
COLOR_ WRITE_ ENABLE - EXT_
CONDITIONAL_ RENDERING - EXT_
CONSERVATIVE_ RASTERIZATION - EXT_
CUSTOM_ BORDER_ COLOR - EXT_
CUSTOM_ RESOLVE - EXT_
DEBUG_ MARKER - EXT_
DEBUG_ REPORT - EXT_
DEBUG_ UTILS - EXT_
DEPTH_ BIAS_ CONTROL - EXT_
DEPTH_ CLAMP_ CONTROL - EXT_
DEPTH_ CLAMP_ ZERO_ ONE - EXT_
DEPTH_ CLIP_ CONTROL - EXT_
DEPTH_ CLIP_ ENABLE - EXT_
DEPTH_ RANGE_ UNRESTRICTED - EXT_
DESCRIPTOR_ BUFFER - EXT_
DESCRIPTOR_ HEAP - EXT_
DESCRIPTOR_ INDEXING - EXT_
DEVICE_ ADDRESS_ BINDING_ REPORT - EXT_
DEVICE_ FAULT - EXT_
DEVICE_ GENERATED_ COMMANDS - EXT_
DEVICE_ MEMORY_ REPORT - EXT_
DIRECTFB_ SURFACE - EXT_
DIRECT_ MODE_ DISPLAY - EXT_
DISCARD_ RECTANGLES - EXT_
DISPLAY_ CONTROL - EXT_
DISPLAY_ SURFACE_ COUNTER - EXT_
DYNAMIC_ RENDERING_ UNUSED_ ATTACHMENTS - EXT_
EXTENDED_ DYNAMIC_ STATE - EXT_
EXTENDED_ DYNAMIC_ STAT E2 - EXT_
EXTENDED_ DYNAMIC_ STAT E3 - EXT_
EXTERNAL_ MEMORY_ ACQUIRE_ UNMODIFIED - EXT_
EXTERNAL_ MEMORY_ DMA_ BUF - EXT_
EXTERNAL_ MEMORY_ HOST - EXT_
EXTERNAL_ MEMORY_ METAL - EXT_
FILTER_ CUBIC - EXT_
FRAGMENT_ DENSITY_ MAP - EXT_
FRAGMENT_ DENSITY_ MAP2 - EXT_
FRAGMENT_ DENSITY_ MAP_ OFFSET - EXT_
FRAGMENT_ SHADER_ INTERLOCK - EXT_
FRAME_ BOUNDARY - EXT_
FULL_ SCREEN_ EXCLUSIVE - EXT_
GLOBAL_ PRIORITY - EXT_
GLOBAL_ PRIORITY_ QUERY - EXT_
GRAPHICS_ PIPELINE_ LIBRARY - EXT_
HDR_ METADATA - EXT_
HEADLESS_ SURFACE - EXT_
HOST_ IMAGE_ COPY - EXT_
HOST_ QUERY_ RESET - EXT_
IMAGE_ 2D_ VIEW_ OF_ 3D - EXT_
IMAGE_ COMPRESSION_ CONTROL - EXT_
IMAGE_ COMPRESSION_ CONTROL_ SWAPCHAIN - EXT_
IMAGE_ DRM_ FORMAT_ MODIFIER - EXT_
IMAGE_ ROBUSTNESS - EXT_
IMAGE_ SLICED_ VIEW_ OF_ 3D - EXT_
IMAGE_ VIEW_ MIN_ LOD - EXT_
INDEX_ TYPE_ UINT8 - EXT_
INLINE_ UNIFORM_ BLOCK - EXT_
LAYER_ SETTINGS - EXT_
LEGACY_ DITHERING - EXT_
LEGACY_ VERTEX_ ATTRIBUTES - EXT_
LINE_ RASTERIZATION - EXT_
LOAD_ STORE_ OP_ NONE - EXT_
MAP_ MEMORY_ PLACED - EXT_
MEMORY_ BUDGET - EXT_
MEMORY_ DECOMPRESSION - EXT_
MEMORY_ PRIORITY - EXT_
MESH_ SHADER - EXT_
METAL_ OBJECTS - EXT_
METAL_ SURFACE - EXT_
MULTISAMPLED_ RENDER_ TO_ SINGLE_ SAMPLED - EXT_
MULTISAMPLED_ RENDER_ TO_ SWAPCHAIN - EXT_
MULTI_ DRAW - EXT_
MUTABLE_ DESCRIPTOR_ TYPE - EXT_
NESTED_ COMMAND_ BUFFER - EXT_
NON_ SEAMLESS_ CUBE_ MAP - EXT_
OPACITY_ MICROMAP - EXT_
PAGEABLE_ DEVICE_ LOCAL_ MEMORY - EXT_
PCI_ BUS_ INFO - EXT_
PHYSICAL_ DEVICE_ DRM - EXT_
PIPELINE_ CREATION_ CACHE_ CONTROL - EXT_
PIPELINE_ CREATION_ FEEDBACK - EXT_
PIPELINE_ LIBRARY_ GROUP_ HANDLES - EXT_
PIPELINE_ PROPERTIES - EXT_
PIPELINE_ PROTECTED_ ACCESS - EXT_
PIPELINE_ ROBUSTNESS - EXT_
POST_ DEPTH_ COVERAGE - EXT_
PRESENT_ MODE_ FIFO_ LATEST_ READY - EXT_
PRESENT_ TIMING - EXT_
PRIMITIVES_ GENERATED_ QUERY - EXT_
PRIMITIVE_ RESTART_ INDEX - EXT_
PRIMITIVE_ TOPOLOGY_ LIST_ RESTART - EXT_
PRIVATE_ DATA - EXT_
PROVOKING_ VERTEX - EXT_
QUEUE_ FAMILY_ FOREIGN - EXT_
RASTERIZATION_ ORDER_ ATTACHMENT_ ACCESS - EXT_
RAY_ TRACING_ INVOCATION_ REORDER - EXT_
RGBA10 X6_ FORMATS - EXT_
ROBUSTNES S2 - EXT_
SAMPLER_ FILTER_ MINMAX - EXT_
SAMPLE_ LOCATIONS - EXT_
SCALAR_ BLOCK_ LAYOUT - EXT_
SEPARATE_ STENCIL_ USAGE - EXT_
SHADER_ 64BIT_ INDEXING - EXT_
SHADER_ ATOMIC_ FLOAT - EXT_
SHADER_ ATOMIC_ FLOA T2 - EXT_
SHADER_ DEMOTE_ TO_ HELPER_ INVOCATION - EXT_
SHADER_ FLOA T8 - EXT_
SHADER_ IMAGE_ ATOMIC_ INT64 - EXT_
SHADER_ LONG_ VECTOR - EXT_
SHADER_ MODULE_ IDENTIFIER - EXT_
SHADER_ OBJECT - EXT_
SHADER_ REPLICATED_ COMPOSITES - EXT_
SHADER_ SPLIT_ BARRIER - EXT_
SHADER_ STENCIL_ EXPORT - EXT_
SHADER_ SUBGROUP_ BALLOT - EXT_
SHADER_ SUBGROUP_ PARTITIONED - EXT_
SHADER_ SUBGROUP_ VOTE - EXT_
SHADER_ TILE_ IMAGE - EXT_
SHADER_ UNIFORM_ BUFFER_ UNSIZED_ ARRAY - EXT_
SHADER_ VIEWPORT_ INDEX_ LAYER - EXT_
SUBGROUP_ SIZE_ CONTROL - EXT_
SUBPASS_ MERGE_ FEEDBACK - EXT_
SURFACE_ MAINTENANC E1 - EXT_
SWAPCHAIN_ COLORSPACE - EXT_
SWAPCHAIN_ MAINTENANC E1 - EXT_
TEXEL_ BUFFER_ ALIGNMENT - EXT_
TEXTURE_ COMPRESSION_ ASTC_ 3D - EXT_
TEXTURE_ COMPRESSION_ ASTC_ HDR - EXT_
TOOLING_ INFO - EXT_
TRANSFORM_ FEEDBACK - EXT_
VALIDATION_ CACHE - EXT_
VALIDATION_ FEATURES - EXT_
VALIDATION_ FLAGS - EXT_
VERTEX_ ATTRIBUTE_ DIVISOR - EXT_
VERTEX_ ATTRIBUTE_ ROBUSTNESS - EXT_
VERTEX_ INPUT_ DYNAMIC_ STATE - EXT_
YCBCR_ 2PLANE_ 444_ FORMATS - EXT_
YCBCR_ IMAGE_ ARRAYS - EXT_
ZERO_ INITIALIZE_ DEVICE_ MEMORY - FUCHSIA_
BUFFER_ COLLECTION - FUCHSIA_
EXTERNAL_ MEMORY - FUCHSIA_
EXTERNAL_ SEMAPHORE - FUCHSIA_
IMAGEPIPE_ SURFACE - GGP_
FRAME_ TOKEN - GGP_
STREAM_ DESCRIPTOR_ SURFACE - GOOGLE_
DECORATE_ STRING - GOOGLE_
DISPLAY_ TIMING - GOOGLE_
HLSL_ FUNCTIONALIT Y1 - GOOGLE_
SURFACELESS_ QUERY - GOOGLE_
USER_ TYPE - HEADER_
VERSION - HUAWEI_
CLUSTER_ CULLING_ SHADER - HUAWEI_
HDR_ VIVID - HUAWEI_
INVOCATION_ MASK - HUAWEI_
SUBPASS_ SHADING - IMG_
FILTER_ CUBIC - IMG_
FORMAT_ PVRTC - IMG_
RELAXED_ LINE_ RASTERIZATION - INTEL_
PERFORMANCE_ QUERY - INTEL_
SHADER_ INTEGER_ FUNCTION S2 - KHR_
8BIT_ STORAGE - KHR_
16BIT_ STORAGE - KHR_
ACCELERATION_ STRUCTURE - KHR_
ANDROID_ SURFACE - KHR_
BIND_ MEMOR Y2 - KHR_
BUFFER_ DEVICE_ ADDRESS - KHR_
CALIBRATED_ TIMESTAMPS - KHR_
COMPUTE_ SHADER_ DERIVATIVES - KHR_
COOPERATIVE_ MATRIX - KHR_
COPY_ COMMAND S2 - KHR_
COPY_ MEMORY_ INDIRECT - KHR_
CREATE_ RENDERPAS S2 - KHR_
DEDICATED_ ALLOCATION - KHR_
DEFERRED_ HOST_ OPERATIONS - KHR_
DEPTH_ CLAMP_ ZERO_ ONE - KHR_
DEPTH_ STENCIL_ RESOLVE - KHR_
DESCRIPTOR_ UPDATE_ TEMPLATE - KHR_
DEVICE_ ADDRESS_ COMMANDS - KHR_
DEVICE_ FAULT - KHR_
DEVICE_ GROUP - KHR_
DEVICE_ GROUP_ CREATION - KHR_
DISPLAY - KHR_
DISPLAY_ SWAPCHAIN - KHR_
DRAW_ INDIRECT_ COUNT - KHR_
DRIVER_ PROPERTIES - KHR_
DYNAMIC_ RENDERING - KHR_
DYNAMIC_ RENDERING_ LOCAL_ READ - KHR_
EXTENDED_ FLAGS - KHR_
EXTERNAL_ FENCE - KHR_
EXTERNAL_ FENCE_ CAPABILITIES - KHR_
EXTERNAL_ FENCE_ FD - KHR_
EXTERNAL_ FENCE_ WIN32 - KHR_
EXTERNAL_ MEMORY - KHR_
EXTERNAL_ MEMORY_ CAPABILITIES - KHR_
EXTERNAL_ MEMORY_ FD - KHR_
EXTERNAL_ MEMORY_ WIN32 - KHR_
EXTERNAL_ SEMAPHORE - KHR_
EXTERNAL_ SEMAPHORE_ CAPABILITIES - KHR_
EXTERNAL_ SEMAPHORE_ FD - KHR_
EXTERNAL_ SEMAPHORE_ WIN32 - KHR_
FORMAT_ FEATURE_ FLAG S2 - KHR_
FRAGMENT_ SHADER_ BARYCENTRIC - KHR_
FRAGMENT_ SHADING_ RATE - KHR_
GET_ DISPLAY_ PROPERTIE S2 - KHR_
GET_ MEMORY_ REQUIREMENT S2 - KHR_
GET_ PHYSICAL_ DEVICE_ PROPERTIE S2 - KHR_
GET_ SURFACE_ CAPABILITIE S2 - KHR_
GLOBAL_ PRIORITY - KHR_
IMAGELESS_ FRAMEBUFFER - KHR_
IMAGE_ FORMAT_ LIST - KHR_
INCREMENTAL_ PRESENT - KHR_
INDEX_ TYPE_ UINT8 - KHR_
INTERNALLY_ SYNCHRONIZED_ QUEUES - KHR_
LINE_ RASTERIZATION - KHR_
LOAD_ STORE_ OP_ NONE - KHR_
MAINTENANC E1 - KHR_
MAINTENANC E2 - KHR_
MAINTENANC E3 - KHR_
MAINTENANC E4 - KHR_
MAINTENANC E5 - KHR_
MAINTENANC E6 - KHR_
MAINTENANC E7 - KHR_
MAINTENANC E8 - KHR_
MAINTENANC E9 - KHR_
MAINTENANC E10 - KHR_
MAINTENANC E11 - KHR_
MAP_ MEMOR Y2 - KHR_
MULTIVIEW - KHR_
OPACITY_ MICROMAP - KHR_
PERFORMANCE_ QUERY - KHR_
PIPELINE_ BINARY - KHR_
PIPELINE_ EXECUTABLE_ PROPERTIES - KHR_
PIPELINE_ LIBRARY - KHR_
PORTABILITY_ ENUMERATION - KHR_
PORTABILITY_ SUBSET - KHR_
PRESENT_ ID - KHR_
PRESENT_ ID2 - KHR_
PRESENT_ MODE_ FIFO_ LATEST_ READY - KHR_
PRESENT_ WAIT - KHR_
PRESENT_ WAIT2 - KHR_
PUSH_ DESCRIPTOR - KHR_
RAY_ QUERY - KHR_
RAY_ TRACING_ MAINTENANC E1 - KHR_
RAY_ TRACING_ PIPELINE - KHR_
RAY_ TRACING_ POSITION_ FETCH - KHR_
RELAXED_ BLOCK_ LAYOUT - KHR_
ROBUSTNES S2 - KHR_
SAMPLER_ MIRROR_ CLAMP_ TO_ EDGE - KHR_
SAMPLER_ YCBCR_ CONVERSION - KHR_
SEPARATE_ DEPTH_ STENCIL_ LAYOUTS - KHR_
SHADER_ ABORT - KHR_
SHADER_ ATOMIC_ INT64 - KHR_
SHADER_ BFLOA T16 - KHR_
SHADER_ CLOCK - KHR_
SHADER_ CONSTANT_ DATA - KHR_
SHADER_ DRAW_ PARAMETERS - KHR_
SHADER_ EXPECT_ ASSUME - KHR_
SHADER_ FLOA T16_ INT8 - KHR_
SHADER_ FLOAT_ CONTROLS - KHR_
SHADER_ FLOAT_ CONTROL S2 - KHR_
SHADER_ FMA - KHR_
SHADER_ INTEGER_ DOT_ PRODUCT - KHR_
SHADER_ MAXIMAL_ RECONVERGENCE - KHR_
SHADER_ NON_ SEMANTIC_ INFO - KHR_
SHADER_ QUAD_ CONTROL - KHR_
SHADER_ RELAXED_ EXTENDED_ INSTRUCTION - KHR_
SHADER_ SUBGROUP_ EXTENDED_ TYPES - KHR_
SHADER_ SUBGROUP_ ROTATE - KHR_
SHADER_ SUBGROUP_ UNIFORM_ CONTROL_ FLOW - KHR_
SHADER_ TERMINATE_ INVOCATION - KHR_
SHADER_ UNTYPED_ POINTERS - KHR_
SHARED_ PRESENTABLE_ IMAGE - KHR_
SPIRV_ 1_ 4 - KHR_
STORAGE_ BUFFER_ STORAGE_ CLASS - KHR_
SURFACE - KHR_
SURFACE_ MAINTENANC E1 - KHR_
SURFACE_ PROTECTED_ CAPABILITIES - KHR_
SWAPCHAIN - KHR_
SWAPCHAIN_ MAINTENANC E1 - KHR_
SWAPCHAIN_ MUTABLE_ FORMAT - KHR_
SYNCHRONIZATIO N2 - KHR_
TIMELINE_ SEMAPHORE - KHR_
UNIFIED_ IMAGE_ LAYOUTS - KHR_
UNIFORM_ BUFFER_ STANDARD_ LAYOUT - KHR_
VARIABLE_ POINTERS - KHR_
VERTEX_ ATTRIBUTE_ DIVISOR - KHR_
VULKAN_ MEMORY_ MODEL - KHR_
WAYLAND_ SURFACE - KHR_
WIN32_ KEYED_ MUTEX - KHR_
WIN32_ SURFACE - KHR_
WORKGROUP_ MEMORY_ EXPLICIT_ LAYOUT - KHR_
XCB_ SURFACE - KHR_
XLIB_ SURFACE - KHR_
ZERO_ INITIALIZE_ WORKGROUP_ MEMORY - LUNARG_
DIRECT_ DRIVER_ LOADING - MESA_
IMAGE_ ALIGNMENT_ CONTROL - MSFT_
LAYERED_ DRIVER - MVK_
IOS_ SURFACE - MVK_
MACOS_ SURFACE - NN_
VI_ SURFACE - NVX_
BINARY_ IMPORT - NVX_
IMAGE_ VIEW_ HANDLE - NVX_
MULTIVIEW_ PER_ VIEW_ ATTRIBUTES - NV_
ACQUIRE_ WINRT_ DISPLAY - NV_
CLIP_ SPACE_ W_ SCALING - NV_
CLUSTER_ ACCELERATION_ STRUCTURE - NV_
COMMAND_ BUFFER_ INHERITANCE - NV_
COMPUTE_ OCCUPANCY_ PRIORITY - NV_
COMPUTE_ SHADER_ DERIVATIVES - NV_
COOPERATIVE_ MATRIX - NV_
COOPERATIVE_ MATRI X2 - NV_
COOPERATIVE_ MATRIX_ DECODE_ VECTOR - NV_
COOPERATIVE_ VECTOR - NV_
COPY_ MEMORY_ INDIRECT - NV_
CORNER_ SAMPLED_ IMAGE - NV_
COVERAGE_ REDUCTION_ MODE - NV_
CUDA_ KERNEL_ LAUNCH - NV_
DEDICATED_ ALLOCATION - NV_
DEDICATED_ ALLOCATION_ IMAGE_ ALIASING - NV_
DESCRIPTOR_ POOL_ OVERALLOCATION - NV_
DEVICE_ DIAGNOSTICS_ CONFIG - NV_
DEVICE_ DIAGNOSTIC_ CHECKPOINTS - NV_
DEVICE_ GENERATED_ COMMANDS - NV_
DEVICE_ GENERATED_ COMMANDS_ COMPUTE - NV_
DISPLACEMENT_ MICROMAP - NV_
DISPLAY_ STEREO - NV_
EXTENDED_ SPARSE_ ADDRESS_ SPACE - NV_
EXTERNAL_ COMPUTE_ QUEUE - NV_
EXTERNAL_ MEMORY - NV_
EXTERNAL_ MEMORY_ CAPABILITIES - NV_
EXTERNAL_ MEMORY_ RDMA - NV_
EXTERNAL_ MEMORY_ WIN32 - NV_
FILL_ RECTANGLE - NV_
FRAGMENT_ COVERAGE_ TO_ COLOR - NV_
FRAGMENT_ SHADER_ BARYCENTRIC - NV_
FRAGMENT_ SHADING_ RATE_ ENUMS - NV_
FRAMEBUFFER_ MIXED_ SAMPLES - NV_
GEOMETRY_ SHADER_ PASSTHROUGH - NV_
GLSL_ SHADER - NV_
INHERITED_ VIEWPORT_ SCISSOR - NV_
LINEAR_ COLOR_ ATTACHMENT - NV_
LOW_ LATENCY - NV_
LOW_ LATENC Y2 - NV_
MEMORY_ DECOMPRESSION - NV_
MESH_ SHADER - NV_
OPTICAL_ FLOW - NV_
PARTITIONED_ ACCELERATION_ STRUCTURE - NV_
PER_ STAGE_ DESCRIPTOR_ SET - NV_
PRESENT_ BARRIER - NV_
PRESENT_ METERING - NV_
PUSH_ CONSTANT_ BANK - NV_
RAW_ ACCESS_ CHAINS - NV_
RAY_ TRACING - NV_
RAY_ TRACING_ INVOCATION_ REORDER - NV_
RAY_ TRACING_ LINEAR_ SWEPT_ SPHERES - NV_
RAY_ TRACING_ MOTION_ BLUR - NV_
RAY_ TRACING_ VALIDATION - NV_
REPRESENTATIVE_ FRAGMENT_ TEST - NV_
SAMPLE_ MASK_ OVERRIDE_ COVERAGE - NV_
SCISSOR_ EXCLUSIVE - NV_
SHADER_ ATOMIC_ FLOA T16_ VECTOR - NV_
SHADER_ IMAGE_ FOOTPRINT - NV_
SHADER_ SM_ BUILTINS - NV_
SHADER_ SUBGROUP_ PARTITIONED - NV_
SHADING_ RATE_ IMAGE - NV_
VIEWPORT_ ARRA Y2 - NV_
VIEWPORT_ SWIZZLE - NV_
WIN32_ KEYED_ MUTEX - OHOS_
EXTERNAL_ MEMORY - OHOS_
SURFACE - QCOM_
COOPERATIVE_ MATRIX_ CONVERSION - QCOM_
DATA_ GRAPH_ MODEL - QCOM_
ELAPSED_ TIMER_ QUERY - QCOM_
FILTER_ CUBIC_ CLAMP - QCOM_
FILTER_ CUBIC_ WEIGHTS - QCOM_
FRAGMENT_ DENSITY_ MAP_ OFFSET - QCOM_
IMAGE_ PROCESSING - QCOM_
IMAGE_ PROCESSIN G2 - QCOM_
IMAGE_ PROCESSIN G3 - QCOM_
MULTIVIEW_ PER_ VIEW_ RENDER_ AREAS - QCOM_
MULTIVIEW_ PER_ VIEW_ VIEWPORTS - QCOM_
QUEUE_ PERF_ HINT - QCOM_
RENDER_ PASS_ SHADER_ RESOLVE - QCOM_
RENDER_ PASS_ STORE_ OPS - QCOM_
RENDER_ PASS_ TRANSFORM - QCOM_
ROTATED_ COPY_ COMMANDS - QCOM_
SHADER_ MULTIPLE_ WAIT_ QUEUES - QCOM_
TILE_ MEMORY_ HEAP - QCOM_
TILE_ PROPERTIES - QCOM_
TILE_ SHADING - QCOM_
YCBCR_ DEGAMMA - QNX_
EXTERNAL_ MEMORY_ SCREEN_ BUFFER - QNX_
SCREEN_ SURFACE - SEC_
AMIGO_ PROFILING - SEC_
PIPELINE_ CACHE_ INCREMENTAL_ MODE - SEC_
THROTTLE_ HINT - SEC_
UBM_ SURFACE - VALVE_
DESCRIPTOR_ SET_ HOST_ MAPPING - VALVE_
FRAGMENT_ DENSITY_ MAP_ LAYERED - VALVE_
MUTABLE_ DESCRIPTOR_ TYPE - VALVE_
SHADER_ MIXED_ FLOAT_ DOT_ PRODUCT