#[repr(C)]
pub struct PhysicalDeviceVulkan12Features {
Show 49 fields pub s_type: StructureType, pub next: *mut c_void, pub sampler_mirror_clamp_to_edge: u32, pub draw_indirect_count: u32, pub storage_buffer_8bit_access: u32, pub uniform_and_storage_buffer_8bit_access: u32, pub storage_push_constant8: u32, pub shader_buffer_int64_atomics: u32, pub shader_shared_int64_atomics: u32, pub shader_float16: u32, pub shader_int8: u32, pub descriptor_indexing: u32, pub shader_input_attachment_array_dynamic_indexing: u32, pub shader_uniform_texel_buffer_array_dynamic_indexing: u32, pub shader_storage_texel_buffer_array_dynamic_indexing: u32, pub shader_uniform_buffer_array_non_uniform_indexing: u32, pub shader_sampled_image_array_non_uniform_indexing: u32, pub shader_storage_buffer_array_non_uniform_indexing: u32, pub shader_storage_image_array_non_uniform_indexing: u32, pub shader_input_attachment_array_non_uniform_indexing: u32, pub shader_uniform_texel_buffer_array_non_uniform_indexing: u32, pub shader_storage_texel_buffer_array_non_uniform_indexing: u32, pub descriptor_binding_uniform_buffer_update_after_bind: u32, pub descriptor_binding_sampled_image_update_after_bind: u32, pub descriptor_binding_storage_image_update_after_bind: u32, pub descriptor_binding_storage_buffer_update_after_bind: u32, pub descriptor_binding_uniform_texel_buffer_update_after_bind: u32, pub descriptor_binding_storage_texel_buffer_update_after_bind: u32, pub descriptor_binding_update_unused_while_pending: u32, pub descriptor_binding_partially_bound: u32, pub descriptor_binding_variable_descriptor_count: u32, pub runtime_descriptor_array: u32, pub sampler_filter_minmax: u32, pub scalar_block_layout: u32, pub imageless_framebuffer: u32, pub uniform_buffer_standard_layout: u32, pub shader_subgroup_extended_types: u32, pub separate_depth_stencil_layouts: u32, pub host_query_reset: u32, pub timeline_semaphore: u32, pub buffer_device_address: u32, pub buffer_device_address_capture_replay: u32, pub buffer_device_address_multi_device: u32, pub vulkan_memory_model: u32, pub vulkan_memory_model_device_scope: u32, pub vulkan_memory_model_availability_visibility_chains: u32, pub shader_output_viewport_index: u32, pub shader_output_layer: u32, pub subgroup_broadcast_dynamic_id: u32,
}
Expand description

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§s_type: StructureType§next: *mut c_void§sampler_mirror_clamp_to_edge: u32§draw_indirect_count: u32§storage_buffer_8bit_access: u32§uniform_and_storage_buffer_8bit_access: u32§storage_push_constant8: u32§shader_buffer_int64_atomics: u32§shader_shared_int64_atomics: u32§shader_float16: u32§shader_int8: u32§descriptor_indexing: u32§shader_input_attachment_array_dynamic_indexing: u32§shader_uniform_texel_buffer_array_dynamic_indexing: u32§shader_storage_texel_buffer_array_dynamic_indexing: u32§shader_uniform_buffer_array_non_uniform_indexing: u32§shader_sampled_image_array_non_uniform_indexing: u32§shader_storage_buffer_array_non_uniform_indexing: u32§shader_storage_image_array_non_uniform_indexing: u32§shader_input_attachment_array_non_uniform_indexing: u32§shader_uniform_texel_buffer_array_non_uniform_indexing: u32§shader_storage_texel_buffer_array_non_uniform_indexing: u32§descriptor_binding_uniform_buffer_update_after_bind: u32§descriptor_binding_sampled_image_update_after_bind: u32§descriptor_binding_storage_image_update_after_bind: u32§descriptor_binding_storage_buffer_update_after_bind: u32§descriptor_binding_uniform_texel_buffer_update_after_bind: u32§descriptor_binding_storage_texel_buffer_update_after_bind: u32§descriptor_binding_update_unused_while_pending: u32§descriptor_binding_partially_bound: u32§descriptor_binding_variable_descriptor_count: u32§runtime_descriptor_array: u32§sampler_filter_minmax: u32§scalar_block_layout: u32§imageless_framebuffer: u32§uniform_buffer_standard_layout: u32§shader_subgroup_extended_types: u32§separate_depth_stencil_layouts: u32§host_query_reset: u32§timeline_semaphore: u32§buffer_device_address: u32§buffer_device_address_capture_replay: u32§buffer_device_address_multi_device: u32§vulkan_memory_model: u32§vulkan_memory_model_device_scope: u32§vulkan_memory_model_availability_visibility_chains: u32§shader_output_viewport_index: u32§shader_output_layer: u32§subgroup_broadcast_dynamic_id: u32

Trait Implementations§

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impl Cast for PhysicalDeviceVulkan12Features

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type Target = PhysicalDeviceVulkan12Features

The other type this type can be used interchangeably with in FFI.
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fn into(self) -> Self::Target

Converts this value into a value of the other type.
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fn as_ref(&self) -> &Self::Target

Converts this reference into a reference to the other type.
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fn as_mut(&mut self) -> &mut Self::Target

Converts this mutable reference into a mutable reference to the other type.
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impl Clone for PhysicalDeviceVulkan12Features

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fn clone(&self) -> PhysicalDeviceVulkan12Features

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PhysicalDeviceVulkan12Features

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for PhysicalDeviceVulkan12Features

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fn default() -> PhysicalDeviceVulkan12Features

Returns the “default value” for a type. Read more
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impl HasBuilder<'static> for PhysicalDeviceVulkan12Features

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type Builder = PhysicalDeviceVulkan12FeaturesBuilder

The associated builder for this type.
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fn builder() -> Self::Builder

Constructs an instance of the associated builder for this type.
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impl Hash for PhysicalDeviceVulkan12Features

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl InputChainStruct for PhysicalDeviceVulkan12Features

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const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_VULKAN_1_2_FEATURES

The structure type for this struct type.
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fn s_type(&self) -> StructureType

The structure type for this struct.
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fn next(&self) -> *const c_void

The next struct in the pointer chain for this struct.
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impl OutputChainStruct for PhysicalDeviceVulkan12Features

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fn next_mut(&self) -> *mut c_void

The next struct in the pointer chain for this struct.
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impl PartialEq for PhysicalDeviceVulkan12Features

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fn eq(&self, other: &PhysicalDeviceVulkan12Features) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for PhysicalDeviceVulkan12Features

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impl Eq for PhysicalDeviceVulkan12Features

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impl ExtendsDeviceCreateInfo for PhysicalDeviceVulkan12Features

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impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceVulkan12Features

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impl StructuralPartialEq for PhysicalDeviceVulkan12Features

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.