#[repr(C)]pub struct PhysicalDeviceTextureCompressionASTCHDRFeatures {
pub s_type: StructureType,
pub next: *mut c_void,
pub texture_compression_astc_hdr: u32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§texture_compression_astc_hdr: u32
Trait Implementations§
source§impl Cast for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl Cast for PhysicalDeviceTextureCompressionASTCHDRFeatures
§type Target = PhysicalDeviceTextureCompressionASTCHDRFeatures
type Target = PhysicalDeviceTextureCompressionASTCHDRFeatures
The other type this type can be used interchangeably with in FFI.
source§impl Clone for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl Clone for PhysicalDeviceTextureCompressionASTCHDRFeatures
source§fn clone(&self) -> PhysicalDeviceTextureCompressionASTCHDRFeatures
fn clone(&self) -> PhysicalDeviceTextureCompressionASTCHDRFeatures
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Default for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl Default for PhysicalDeviceTextureCompressionASTCHDRFeatures
source§fn default() -> PhysicalDeviceTextureCompressionASTCHDRFeatures
fn default() -> PhysicalDeviceTextureCompressionASTCHDRFeatures
Returns the “default value” for a type. Read more
source§impl HasBuilder<'static> for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl HasBuilder<'static> for PhysicalDeviceTextureCompressionASTCHDRFeatures
source§impl InputChainStruct for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl InputChainStruct for PhysicalDeviceTextureCompressionASTCHDRFeatures
source§const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES
const TYPE: StructureType = StructureType::PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES
The structure type for this struct type.
source§fn s_type(&self) -> StructureType
fn s_type(&self) -> StructureType
The structure type for this struct.
source§impl PartialEq for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl PartialEq for PhysicalDeviceTextureCompressionASTCHDRFeatures
source§fn eq(&self, other: &PhysicalDeviceTextureCompressionASTCHDRFeatures) -> bool
fn eq(&self, other: &PhysicalDeviceTextureCompressionASTCHDRFeatures) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl Eq for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl ExtendsDeviceCreateInfo for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl StructuralPartialEq for PhysicalDeviceTextureCompressionASTCHDRFeatures
Auto Trait Implementations§
impl Freeze for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl RefUnwindSafe for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl !Send for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl !Sync for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl Unpin for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl UnwindSafe for PhysicalDeviceTextureCompressionASTCHDRFeatures
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more